The Friendly Ghost, Casper #70
☆ Be the first to review + Add to your collection — Join freeIn "Changeland [Part One]," Casper the Friendly Ghost stumbles into a bizarre realm where magic is used for whimsical, pointless transformations. When he tries to leave, the inhabitants turn the tables—literally—by inflating his head like a balloon while his body stays unchanged. Warren Kremer’s expressive art brings the surreal adventure to life, with his own pencils and inks defining the cover’s playful, off-kilter charm.
Casper, feeling restless in his usual haunt, stumbles into the whimsical realm of Changeland, where magic is used for odd and pointless transformations. There, the Ghostly Trio—Fatso, Fusso, and Lazo—take delight in altering everything around them, and when Casper tries to leave, they turn him into a balloon-headed oddity.
In "How You've Changed [Part Two]," Casper returns to the Enchanted Forest after convincing the people of Changeland to restore him to normal—only to find his well-meaning magic has set off a ripple effect, as the Changeland folk follow him and begin reshaping the forest and its creatures with their transformative powers.
Casper tries to convince the Changelanders to use their magic for good, but they’re baffled by the idea of making things better. Just as he begins to make progress, the Ghostly Trio shows up—disrupting everything with their usual antics.
Spooky dreams of befriending the animals in the Enchanted Forest, a world where he’s not a ghost to fear but a friend to all. Waking up, he’s relieved—though the dream lingers, leaving him wondering what it means to be truly connected.
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Reprints
Reprinted in Casper's Ghostland #61 (1971), Het pientere spookje Casper #[nn] (1973), Casper Enchanted Tales Digest #5 (1993), The Pink Panther #3 (1994)
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