Superman: Brainiac #[nn]
☆ Be the first to review + Add to your collection — Join freeIn "Brainiac Part 1 First Contact," Superman faces off against the alien conqueror Brainiac as Metropolis becomes a battleground. With Supergirl and Lois under threat, Superman presses the fight—only to be stunned when the Kandor bottle begins to speak, revealing long-buried truths about Krypton’s survivors and Kara’s origins. As the city itself begins to vanish into a growing bottle, Brainiac unleashes a devastating attack on the sun, setting the stage for an escalating war. Written by Geoff Johns and illustrated by Gary Frank, with cover art by Gary Frank, this pivotal issue marks a defining moment in Superman’s battle with one of his most enduring foes.
In "Brainiac Part 1 First Contact," Superman faces his most enigmatic foe yet when a mysterious probe breaches Earth's atmosphere—only to vanish after probing him with chilling precision. Flashbacks reveal the origins of the threat, as a young General Zod and Ursa witness the chilling theft of Kandor, setting the stage for a confrontation that echoes across time. At the Daily Planet, new and returning staff members like Steve Lombard and Catherine Grant navigate the routine, unaware of the cosmic storm approaching.
In "Brainiac Part 2: Hide and Seek," Superman confronts the true menace behind the invading probe, only to be shaken by Supergirl’s revelation that he’s never faced the real Brainiac. With his parents’ wisdom and Lois’s resolve as his anchor, he races to the doomed planet Larroo—where he arrives too late to save the city, now sealed in a bottle and consumed by a weapon that obliterates the sun. The story plunges into the heart of the mystery as Superman is taken aboard Brainiac’s ship, leaving the fate of the galaxy—and the meaning of the villain’s game—hanging in the balance.
In the third chapter of the Brainiac saga, Superman awakens aboard the alien vessel, still reeling from the probe's assault, and begins to unravel the ship’s secrets—fighting through dormant foes, discovering suspended lives, and confronting the haunting echo of his homeworld in a bottled city. With Metropolis now in the crosshairs, the real Brainiac emerges, revealing his chilling intent to harvest Earth’s knowledge, while Superman races to stop him before the planet is consumed.
In "Brainiac Part 4: Mind Over Matter," Superman and Supergirl face off against Brainiac’s relentless probes across a besieged Metropolis, while the villain’s plan unfolds with chilling precision. As Superman closes in on the Kandor bottle, long-buried truths about Krypton’s fall emerge—revealing how Zor-El and Alura survived, and why Kara Zor-El was sent to Earth. With the city encased in a growing bottle and a weapon aimed at the sun, the battle shifts to a desperate struggle for control of the planet’s fate.
In the quiet aftermath of Jonathan Kent’s funeral, Superman stands among friends and family—Lois, Martha, Jimmy, and even old allies like Batman and John Henry Irons—each carrying their own grief. As Clark lets his thoughts drift to the alien menace who took his father, a fleeting image of vengeance flickers, only to be grounded by Lois’s quiet reminder: the real victory lies in remembering who Jonathan was.
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↩ Reprints Action Comics #866 (2008), Action Comics #867 (2008), Action Comics #868 (2008), Action Comics #869 (2008), Action Comics #870 (2008), Superman: Brainiac #[nn] (2009)
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