Supercar #2
In "People of New Zealand, Number 1: The Maoris," Supercar races to rescue a stranded submarine and its crew trapped on an ice floe, using ClearVu to locate them and its rockets to free a second ship locked in ice—only to uncover a sabotage by the ever-lurking Masterspy. With the team knocked unconscious and a time bomb left on the sub, the crew must rely on Popkiss’s remote commands and Beeker’s quick thinking to disable the threat and bring Masterspy to justice. Written by Paul Newman and illustrated by Ray Osrin, this 1963 adventure blends icy suspense with classic sci-fi heroics, all under a cover by Ray Osrin.
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A sub is trapped in ice. The crew are trapped on a ice floe. Supercar flies, finds them with ClearVu, but can't lift off the crew. A rescue ship is also trapped in ice: Supercar's rockets melt it free. But how was the sub sent off course? By Masterspy, lurking nearby. Supercar submerges to free the sub, but is depth-charged. Both ships float free, but the team is knocked cold. Remotely, Popkiss directs Mitch to steal Masterspy's camera. He flees, but left a time bomb on the sub! Beeker disables it and Supercar nabs Masterspy's boat. "Supercar sighted sub, saved same!"
Plot details indexed by the Grand Comics Database (CC BY-SA).
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