Superaventuras Marvel #99
In "Faces da Mesma Moeda," the new X-Men’s tragic attempt to save the original team from Krakoa’s living island leaves them dead, plunging Xavier into despair. With help from the Fera and Moira, the Fera uses the Cérebro to assemble a new team—Banshee (the original’s daughter), Pássaro Trovejante (the original’s brother), Lupina (still a teenager), Feiticeira Escarlate, Mercúrio, Namorita, and Fera himself—to stop the Count Nefária, who’s seized a military base with the help of the Animal Men. Rich Buckler’s dynamic art and Sam de la Rosa’s inks bring the action to life, while the cover by Buckler and de la Rosa captures the team’s uneasy unity.
In "Faces da Mesma Moeda," Justiceiro faces a brutal moral crossroads when Sniper captures a reporter linked to Schoonover’s campaign, forcing him to weigh saving a life tainted by addiction against the risk of empowering his enemy. With Von Burian’s shadow looming and the stakes higher than ever, Justiceiro must decide what kind of vengeance truly matters.
When the Beyonder falls under the influence of the ruthless mob boss Vinnie Corbo, he trades cosmic power for the trappings of organized crime—only to be told by Corbo himself that true potential lies beyond the underworld. As the Beyonder begins to grasp the full extent of his abilities, he finds himself drawn into a world where even the most powerful beings must answer to a new kind of master.
When the new X-Men die on their first mission trying to save the original team from Krakoa, Professor X sinks into despair—until Fera and Moira help him rebuild. To stop the Count Nefaria, who’s seized a military base with his Men-Animals, Fera uses the Cerebro to assemble a new team: Banshee (daughter of the original), Pássaro Trovejante (brother of the original), Lupina (still a teen), Feiticeira Escarlate, Mercúrio, Namorita, and the ever-resourceful Fera himself.
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