Superaventuras Marvel #80
In "Justiça," Longshot finds himself drawn into a desperate mission when Theo, a man on the brink, leaps from a bridge and lands right on him—sharing a life story marked by betrayal by Con Edison. Determined to make things right, Longshot plans a daring heist to steal diamonds from the power company, but the plan spirals when he's ambushed by Espiral, Gog, and their allies. As New York plunges into darkness and a portal opens to Espiral’s world, Longshot faces a shocking betrayal from Magog—his longtime enemy—while Jinx chooses to leave him behind. Written by Ann Nocenti and Estúdio Artêcomix, with art by Arthur Adams and inks by Whilce Portacio and Scott Williams, and a striking cover by John Romita Jr. and Al Williamson, this 1989 Brazilian Marvel adventure delivers high stakes and emotional weight in a story that redefines justice on the streets of New York.
In "Justiça," Demolidor races to stop Bullet, a villain who frames an eco-group for a massacre at Kelco Industries, but even with Karen Page and Foggy Nelson by his side, the law and the shadowy influence of the Rei do Crime shield Bullet from justice. As the city’s most wanted man vanishes into the shadows, Demolidor must confront a system that protects its criminals—while Glorianna O'Breen and Os Fatboys watch from the sidelines, caught in the storm.
In "Bolívia," the Justiceiro is drawn into a deadly game in the Bolivian highlands when Curtis Hoyle brings him to confront General Buktir Van Tranh—a former South Vietnamese officer now leading a cocaine empire. With Valencia in peril and the general demanding a brutal test of loyalty, the Justiceiro must choose between silence and action, racing to save her while taking on a heavily armed cartel.
In a desperate act, Theo leaps from a bridge, landing on Longshot and confessing his life’s struggles—including being wronged by Con Edison. Moved by his story, Longshot vows to steal diamonds from the power company as payment, but their mission turns deadly when they’re ambushed by Espiral, Gog, and their allies. As the city plunges into darkness and Espiral opens a portal to her world, Longshot faces a shocking betrayal: Magog reveals himself as his enemy, intent on killing him. With Jinx gone and the world in chaos, Longshot stands alone—his next move uncertain.
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↩ Reprints Longshot #3 (1985), The Punisher #2 (1987), Daredevil #251 (1988)
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