SubHuman #2
Krill Stromer dives, assumes fish abilities, and summons whales to eat the monsters. Captain Jubal Early covers up, but reports to Senator Kenneally, archenemy of Krill's family. Off the coast of New Brunswick, Krill steals a parachute and bails out, but Early follows. In a lab inside an old cannery, Krill meets friends - as helicopters drop soldiers sent by Krill's mother. Man-like "salamanders" burst in. In the battle, Krill is kidnapped. The Senator orders the cannery blown up, then receives an injection to become the "Urschlime", and scientists report the new bathysphere is ready.
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Krill Stromer dives, assumes fish abilities, and summons whales to eat the monsters. Captain Jubal Early covers up, but reports to Senator Kenneally, archenemy of Krill's family. Off the coast of New Brunswick, Krill steals a parachute and bails out, but Early follows. In a lab inside an old cannery, Krill meets friends - as helicopters drop soldiers sent by Krill's mother. Man-like "salamanders" burst in. In the battle, Krill is kidnapped. The Senator orders the cannery blown up, then receives an injection to become the "Urschlime", and scientists report the new bathysphere is ready.
Plot details indexed by the Grand Comics Database (CC BY-SA).