Spy Smasher #6
☆ Be the first to review + Add to your collection — Join freeThe main story, "Death at the Launching" by Douglas Mawson, follows Harvey Hodd as he becomes entangled with the mysterious Hanlon in a plot involving a Navy destroyer. Hanlon, working with Nazi agents, attempts to sabotage the ship's launch and threatens Hodd's life, revealing plans for a German attack on an English port. Spy Secret II depicts agents uncovering encoded orders from Tokyo and intercepting Nazi communications about a mass attack on shipping, ultimately thwarting the enemy's destructive schemes.
Spy Smasher himself narrates this wartime tale of a search that cuts deeper than expected. Sent below the equator to track down ex-Navy officer Roy Richards—wanted for murder back home—Spy Smasher arrives in the republic of Dorado only to discover that the fugitive has been given a new identity and a crucial post: Admiral of Dorado's fleet. When the fleet sets sail to hunt Nazi submarines, loyalties, ambitions, and the call of service collide in ways no one anticipated.
Spy Smasher races to Alaska when a saboteur known as Hideo strikes at American military installations—first bringing down a transport plane carrying top officers, then setting fire to a munitions ship at a crucial arsenal. With his deadly skill at disguise and a lethal garrote, Hideo leaves few survivors to identify him, but when Spy Smasher arrives on the scene, the cat-and-mouse game intensifies as the spy sets his sights on General James himself.
"The Ghost Squadron" pits Spy Smasher against a mystery squadron of phantom aircraft bearing the insignias of American pilots reported dead—planes that appear and vanish like ghosts, terrorizing the nation and turning public opinion against Spy Smasher himself. When Alan Armstrong discovers the planes are real machines piloted by very living men, he allows the world to believe he's been killed, hoping to draw out the ghost fliers and expose their secret base hidden within a cliff face. Now Spy Smasher must infiltrate their lair, confront a man impersonating him, and unmask the enemy mastermind behind this audacious scheme before the phantom squadron strikes again.
When Sergeant Bob Swire is accused of treason and imprisoned, his determined grandfather refuses to believe the charges—and neither does the mysterious operative known as Spy Smasher, who begins investigating the true culprits behind the stolen military plans. As Spy Smasher closes in on the conspirators, he discovers a web of Nazi agents using deception and a femme fatale to frame an innocent soldier, leading to a race against the clock to prove Bob's innocence before it's too late.
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Reprinted in Spy Smasher [Mighty Midget Comic] #11 (1942)
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