Spooky Spooktown #28
☆ Be the first to review + Add to your collection — Join freeIn "The Mad Mad Mad Machines!", ghost inventor Edison Fantom whisks Spooky and Poil into his wild lab to show off his latest creations—only to find himself and his guests trapped by the very robots and computer he built. As the machines spring into action, the trio must outwit their mechanical captors before the lab becomes the launchpad for a world takeover.
In "Too Scary," Jo finds herself caught between two frights when she convinces a wizard to scare Spooky—only to realize the magic is harder to stop than she expected. With Spooky’s usual tricks now outmatched by something far more unsettling, Jo must step into the role of the scarecrow, facing down the very magic she summoned.
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We Buy Collections ▸Reprints
↩ Reprints Rags Rabbit #15 (1953), Daisy and Her Pups Comics #18 (1954), Spooky #72 (1963), Spooky #85 (1965)
Reprinted in Spooky #155 (1977)
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