Sparkie #3
☆ Be the first to review + Add to your collection — Join freeThis anthology issue features three stories: "The Lion in the House," where Sparkie and Big Jon encounter a runaway cat that terrorizes the household; "The Texas Kid," in which a hobo is dressed in Western attire and mistaken for a rodeo performer, ultimately performing at an actual rodeo; and "The Nameless Dwarf," where a magical dwarf character helps Sparkie and Princess rescue someone from a castle, using sand magic and chimney travel to complete their quest.
When Sparkie pretends to be a legendary outlaw, he stumbles through a tale of archery contests, runaway arrows, and a band of merry outlaws living in Sherwood Forest—but the real fun comes when an unexpected visitor arrives at their feast. With a mystery guest and a high-stakes archery challenge, Sparkie discovers that sometimes the best stories are the ones you think you know.
When Big Jon's friend Rabbit-Ears leaves his lion "Kitty" with Sparkie, the young boy discovers that despite its fearsome reputation, the King of the Jungle is actually a nervous creature—especially when faced with Bunny, Big Jon's scrappy dog. As chaos erupts throughout the house, Sparkie must figure out how to keep both animals under control before Big Jon discovers what's really going on upstairs.
Sparkie's baseball crashes through Big Jon's window, and the young player rushes to hide the evidence by sweeping up the broken glass—but his clumsy attempt at covering up the accident only makes things more suspicious when Big Jon arrives. When the truth finally comes out, Sparkie learns a valuable lesson about owning up to his mistakes.
When the real Texas Kid can't make it to Cincinnati's big rodeo because his horse has the measles, Sparkie and Mayor Plumpfront scramble to find a replacement—and end up recruiting an unsuspecting hobo from a park bench. What follows is a wild ride of mistaken identity, bucking broncos, and runaway steers as the reluctant stand-in learns that sometimes the real adventure comes from stepping up when your town needs you most.
Sparkie and Twinkle venture to the Land-of-Make-Believe to help a desperate queen whose baby has been taken by a mysterious dwarf—a creature so guarded about his identity that knowing his name is the only way to break his hold on the kingdom. With Twinkle trapped alongside the kidnapped princess, Sparkie must race against time and an angry captor to uncover the secret that will set them all free. A race against the clock in a fairy-tale world where one name holds all the power.
When school lets out for the day, Sparkie and Twinkle set off to explore and have fun, encountering a playful dog named Bunny and stumbling upon "the Big Show"—a mysterious attraction that promises more excitement than a regular day at home. With a little help from some colorful characters along the way, this pair discovers that sometimes the best adventures happen when you're free to roam and see what the day brings.
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