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Space Mouse #4

Jan 1954 · Avon · 0.10 USD
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This issue contains two main stories: In "Space Mouse," the titular character encounters a space-siren and her maidens who have lured space travelers to their island, casting a magic spell over them. Space Mouse must use his wits and heat gun to escape the frozen lake where the space-siren has trapped him and rescue the captured travelers. In "Danny Duck," Danny refuses to go skiing with his friend Dinah and instead spends time with Barney Bear, leading to complications when Dinah discovers his whereabouts and insists he join her for skiing after all.

Contains 5 stories
Fright Sight!
1 pp
Major Moto
8 pp

Space Mouse and his companion Molly witness an impossible eclipse of the moon and rush to consult Professor Brawdome at the Spacetarium—only to discover that Major Moto, a ruthless Saturnian pirate, is responsible for the disturbance and has set his sights on conquering Earth itself. When Space Mouse and the Professor are captured at Moto's orbital spaceport, they must find a way to stop his atom bomb-laden ship before it reaches their home planet.

Oh, You Kidd!
8 pp

Space Mouse tests out his newly built time machine with a trial hop set for a hundred years into the future—but instead lands in the past, smack in the middle of the ocean where Captain Kidd's pirate ship is prowling. When the pirates mistake a companion for royalty and kidnap her, Space Mouse finds himself caught between a ruthless buccaneer, a fellow prisoner with his own score to settle, and a desperate race to recover buried treasure before making it back to 1953. It's a swashbuckling adventure across time that proves sometimes the greatest danger isn't the destination—it's what you find along the way.

Major Moto Strikes Again!
8 pp

Major Moto breaks out of prison by knocking out Warden McHound and stealing his uniform, then flees to Earth vowing revenge on Space Mouse and the entire planet. When the escaped villain goes undercover as a university president to steal Dr. Grub's experimental space island—a weapon he plans to use to bomb Earth into submission—Space Mouse picks up the trail of cryptic Saturnian messages and races to stop him before the floating doomsday device launches into the sky.

Dinah Has Her Way!
6 pp

When Danny Duck decides to take Dinah skiing to prove he's boss, their trip to the mountains quickly spirals into hilarious chaos—especially once they crash-land at Barney Bear's cabin and accidentally release a wild moose that demolishes everything in sight. After a frantic chase down the slopes and an unexpected encounter with a speeding train, the three end up in Miami, Florida, where Danny comes up with a solution that might just make everyone happy.

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Full credits

artist, inker Frank Carin

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