Rat Queens #14
The four Rat Queens gather around a tavern table for what looks like a session of "Dungeons of Allister" — a delightful meta-moment as the Queens themselves play a tabletop fantasy game, complete with dice, miniatures, character sheets, and cups of ale. Stjepan Šejić's cover captures the group's distinct personalities perfectly: one Queen gesticulates dramatically mid-argument, another reads the rulebook with quiet amusement, a third looks resigned to chaos, and a fourth has already slumped over the table in defeat. It's a warm, funny snapshot of the series' irreverent spirit, with a stack of skulls lurking in the background just to remind you this crew is never entirely off-duty.
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Betty and Violet find a sword among the dragon Daniel's possessions, as Dee and her brother Senoa discuss the powers that keep the god N'Rygoth at bay. Hannah discovers more about her mother and father in the spirit realm only to be brought back to reality by her old friend Tizzie who gives her information to find Gerard.
Plot details indexed by the Grand Comics Database (CC BY-SA).
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