Outlaws of the West #12
☆ Be the first to review + Add to your collection — Join freeAn anthology issue featuring two stories. The opening story "Outlaws of the West" shows Pruit, a traveling outlaw, arriving at the town of Peaceful Junction where he encounters Hooker and attempts to involve him in a scheme to steal gold, though Hooker resists the temptation to join the outlaws. The second story, "The Prince Albert Kid in Desert Danger," follows U.S. Marshall John Campbell as he investigates the Desert Gang's trail across the American Desert after they rob a train carrying thirty thousand dollars in gold bars; the Prince Albert Kid appears in town wearing his distinctive long coat, claiming the gang has already been caught, but the Marshall remains skeptical of the explanation.
Captain Wayne, a wounded army officer seeking revenge, reinvents himself as the feared outlaw known as the Gringo Kid after surviving a brutal ambush by the Mexican bandit El Chico. Posing as a bounty hunter, he tracks El Chico through the desert, using cunning and precision to turn the bandit’s own men against him. As word spreads of the mysterious gunman hunting El Chico, the stage is set for a showdown that will test loyalty, justice, and the price of vengeance.
Jeff Pruitt, weakened and starving after being buried in a blizzard with his gold strike, struggles to reach town while pursued by Hooker’s gang, who close in relentlessly. As he finally reaches the hotel, he realizes the outlaws have set a trap, but he’s prepared—waiting with one final bullet and a plan of his own.
Morgan Crane, a young man with sharp eyes and a stubborn streak, tracks down Jesse James after hearing rumors of his outlaw ways, hoping to join him to save his sister’s ranch from foreclosure. Though Jesse is wary of taking on a new recruit—especially one with no real experience—he can’t deny the kid’s determination, and when a sudden confrontation with lawmen forces a choice, Morgan proves he’s willing to stand by his new mentor.
Bob Dalton, the young and flamboyant leader of the outlaw gang, pushes his crew into increasingly bold raids, from train heists to bank robberies across the West. After a string of successful hits, the gang’s bold plan to seize both banks in Coffeyville, Kansas, leads to a violent showdown with a determined town defense—where the outlaws face not just lawmen, but ordinary citizens armed and ready.
Clay Odom arrives in the lawless boom town of Hardrock, where the townsfolk are wary but desperate for order. When the local leader, Sam Joad, offers him the marshal’s badge—despite knowing he’s a fugitive—Clay accepts, setting off a tense showdown with outlaw Deuce Warren, who’s been waiting for him.
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Reprinted in Outlaws of the West #2
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