New Warriors: Thrashed #[nn]
☆ Be the first to review + Add to your collection — Join free"Reunion Part One" marks a pivotal moment in the New Warriors' journey, as the team grapples with growing tensions over Night Thrasher's leadership. With writer Kevin Grevioux and artist Paco Medina bringing the story to life—supported by Juan Vlasco’s inks, Marte Gracia’s colors, and the sharp lettering of Virtual Calligraphy and Joe Caramagna—the issue dives into the team’s struggle to trust a leader whose past remains shrouded in mystery. Cover by Nic Klein captures the mood of uneasy alliance, as a powerful new machine promises to reveal every superhuman on Earth—only to deepen the rift between loyalty and suspicion.
In "Reunion Part One," the New Warriors grapple with shifting dynamics as Sofia weighs her tech choices and Tony introduces his Junior Guardsmen initiative to steer kids away from superhero fandom. Night Thrasher’s unexpected meeting with Silhouette reignites old tensions, but their conversation is cut short when Midnight's Fire strikes without warning.
In "Reunion Part Two," Night Thrasher and Midnight's Fire clash in a tense showdown that takes an unexpected turn when Donyell invites him to join the New Warriors. Meanwhile, disillusioned by Stark's Junior Guardsmen, Rage makes a bold move to bring Vance into the team, setting the stage for a new chapter as the group gathers at the Bohusk house—where the weight of public perception hangs heavy, and the label of "terrorist" starts to feel all too real.
In "Thrashed Part One," the New Warriors face the Alpha Clan in a high-stakes battle without their leader, Night Thrasher, forcing the team to rely on each other in his absence. When Thrash finally arrives and the fight ends, Jubilee’s doubts about his true identity begin to surface. Meanwhile, Thrasher meets in secret with Kaz, hinting at a deeper strategy to maintain control and unity within the team.
In "Thrashed Part Two," the New Warriors struggle to find their footing under the enigmatic leadership of Night Thrasher, whose latest move—a world-spanning superhuman tracking machine—sparks growing tension. As doubts swirl, Jubilee digs into the tech crew’s past and uncovers a surprising truth: Thrasher didn’t just recruit them—he pulled them from desperate lives, giving them a second chance.
In "Thrashed Part Three," Jo and the New Warriors confront Machinesmith, a threat far beyond their experience, forcing them into a desperate fight that splits the team apart. As Sally tries to assess the Avengers Initiative’s role in their mission, the group is scattered—leaving some behind to face the enemy while Thrasher takes the wounded to safety.
In "Thrashed Part Four," Jo regroups with his allies to launch a daring mission against Machinesmith, determined to rescue the New Warriors left behind. With the stakes higher than ever, the team pushes forward into the heart of danger, facing the full force of their mechanical foe.
In "Thrashed Conclusion," Thrash, Jubilee, Ripcord, and Blackwing return to Machinesmith's lair to rescue their captured teammates, backed by remote support from Grace, Kaz, and Aja piloting massive robots. As the battle unfolds, Kaz works in secret to steal Machinesmith's data, while tensions flare—especially when Jubilee confronts Night Thrasher, this time with undeniable proof of his manipulation, and he doesn’t deny it.
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↩ Reprints New Warriors #7 (2008), New Warriors #8 (2008), New Warriors #9 (2008), New Warriors #10 (2008), New Warriors #11 (2008), New Warriors #12 (2008), New Warriors #13 (2008)
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