New Exiles #0
"Home Is Where the Heart Is!" marks a pivotal moment in the New Exiles series, with Chris Claremont and Tom Grummett leading a team at the crystal palace as they confront the uncertain future of their mission. As three core members depart and the remaining heroes prepare for new multiversal journeys, the emotional weight of their shared history hangs in the air. The cover by Tom Grummett and Mike McKone captures the moment with striking detail, inked by Scott Hanna and Mark McKenna.
In "Home Is Where the Heart Is!" from New Exiles #0, the team gathers at the crystal palace to reflect on their journey, as personal choices begin to shape their future. As three core members depart, the remaining heroes prepare to carry on—bound not just by mission, but by the uncertain path ahead.
In a world where heroes have vanished and Earth lies under the iron grip of the Hulk and his alien conquerors, the last remnants of resistance turn to Cerebra in a desperate bid to reach the Exiles. With no hope left but a faint psychic signal, they send out a plea across dimensions—hoping someone, somewhere, still remembers what it means to be a hero.
In "Days of Then and Now Chapter Two: A Quentin in Time," Quentin finds himself stranded in a broken reality where he must face a twisted reflection of himself, aided only by Nighthawk—the last hero on a world that’s lost its power. As a mysterious Tallus takes hold of his actions, Quentin must navigate a shifting landscape where every choice feels both familiar and alien.
In "Days of Then and Now Chapter Three: Legacy," Quentin finds himself in a quiet, sun-drenched world where he’s asked to place flowers on Sunfire’s grave—a solemn task that leads to a rare, heartfelt moment with Luke Cage, who shares fragments of the Exiles’ past in a way that feels both personal and profound.
Quentin is summoned to the crystal palace by the Timebroker, who proposes a new mission: lead a team of heroes he’s already encountered in a quest to correct the timestream’s fractures. The challenge isn’t just in assembling them—it’s in earning their trust, one moment at a time.
In "Days of Then and Now Chapter Eight: Moving On," Blink and Sabretooth confront the weight of their pasts while debating how to use the crystal palace’s technology to shape a new team of Exiles—each grappling with what it means to move forward, even when the past refuses to stay behind.
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Reprints
↩ Reprints Exiles #100 (2008), Exiles #1 (2008)
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