My Hero Academia #2
☆ Be the first to review + Add to your collection — Join freeThis volume continues the story of Izuku Midoriya as he begins his formal training at U.A. High School, facing the intense challenges of the Quirk Apprehension Test and the first major villain encounter. It collects the next chapters of Kohei Horikoshi's hit superhero manga series, deepening the bonds between Class 1-A and setting the stage for the U.A. Sports Festival arc.
In "Rage, You Damned Nerd," Izuku Midoriya and Katsuki Bakugo are paired for a high-stakes hostage rescue drill—only Bakugo turns it into a personal showdown, turning a training exercise into a clash of egos. Written by Kōhei Horikoshi and Caleb Cook, with art by Horikoshi and inks by a team including Fujiya and Watanabe, this 2015 issue captures the tension and rivalry that define their dynamic, all under a cover by Horikoshi himself.
In a high-stakes training exercise, Izuku and Bakugo are paired as adversaries in a hostage rescue drill—only Bakugo turns it into a full-blown rivalry, pushing Izuku to confront not just the mission, but the simmering tension between them.
In "Breaking Bakugo," Izuku Midoriya finds himself caught between helping Ochako Uraraka reach her goal and staying out of the way as Bakugo Katsuki’s explosive temper spirals out of control. With tension mounting and chaos unfolding, every step toward the prize becomes a test of nerve and restraint.
In the wake of his stand against Bakugo, Izuku is unexpectedly elected class president, thrust into a role he never sought. As the Academy struggles to manage a flood of reporters chasing an interview with All Might, the spotlight on the students intensifies—especially for those caught in the crossfire.
In "Rescue Training," Class 1-A’s routine exercise takes a sudden turn when the League of Villains launches a bold assault during a training drill, targeting All Might in a chilling display of defiance. The students must quickly adapt as the mission shifts from practice to survival, testing their courage and resolve in the face of a real threat.
In "Encounter with the Unknown," Izuku, Tsuyu, and Minoru are suddenly transported to the water area of the rescue park, where they must rely on their wits and growing skills to survive an unexpected assault by a terrifying shark mutant. The trio’s teamwork is tested in a high-stakes, pulse-pounding sequence that pushes them beyond their limits.
In "Game Over," Jo and Ida find themselves trapped in a collapsing complex after a mysterious attack, forcing Ida to rely on Ochako’s quick thinking to escape. As Ida makes his way to the Hero Academy for help, the power of One For All begins to waver—its will shifting, its purpose unclear—while a chilling plan unfolds in the shadows.
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