Men of Mystery Comics #110
☆ Be the first to review + Add to your collection — Join freeMajor Victory stops a sabotage attempt at a dam, bringing to justice the killers of two guards. But as the dust settles, a new threat emerges when The Boss, backed by an Asian power, recruits escaped prisoners—including Jake—to hijack American supply ships bound for the Far East.
In "null," a young draftee named Radior Kennedy—son of the late Professor Kennedy—steps forward at Camp Columbia, revealing his extraordinary abilities and a mysterious past tied to his father’s work with radium. When a series of mysterious radio disruptions threatens to ground aircraft, Lieutenant Gene Loughran is sent to investigate Death Mountain, and Radior volunteers to join him, offering his unique gifts to confront a shadowy saboteur network led by Doktor Teufel.
In "null," the Twister [Bob Sanders] faces off against Tony the Tornado, a rival cab company owner whose criminal racket threatens the city’s transport. When Tony tries to sabotage his competition, the Twister intervenes—not with violence, but with a lesson that leaves the gang reeling. As tensions rise between Tony and Mr. Norton, the Twister uncovers a deeper connection that could bring down the entire operation.
In "null," Dynamic Boy [Kent Banning] confronts a ruthless dope ring with a twisted scheme: stealing all the city’s medicine and flooding the streets with it, turning desperate addicts into weapons of chaos. With Dr. Brown and his daughter caught in the crossfire, and a sinister medical center superintendent pulling strings, Dynamic Boy must outwit both the gang and the hidden forces behind the crisis—before the city’s healers become its greatest victims.
When Officer Clancy is shot dead at Grand Central Station, Nick is left reeling—until he teams up with Policewoman Veronica Puddle and the mysterious The Owl to track down Burp the Beak and his accomplice Al, uncovering a conspiracy that reaches deep into the city’s underbelly.
When a famed artist known for his patriotic posters is murdered, Minute Man and General Milton are drawn into a deadly mystery that unfolds across wartime Washington, D.C. With a killer on the loose and a trail of secrets hidden in government files, Jack Weston must navigate a web of deception—before another life is lost.
After rescuing Diana Walters from the Glove’s gang, the Triple Terror celebrate recovering the stolen radium—though the inventor’s murder casts a shadow. When Diana reveals her father’s assistant, Dr. Mario, may have been involved, the trio vow to return the radium, capture the Glove and Mario, and dismantle the villain’s island stronghold.
When Knuckles Kniedler trades his criminal ways for a flower shop and a patch of poppies, his new life as a gardener is anything but peaceful—especially when Lady Luck shows up to remind him that some roots run too deep to be tamed. With Peecolo watching from the sidelines and Knuckle's Gang ready to stir trouble, the garden of peace is about to bloom into chaos.
Flint Baker and Mimi journey to Foressa, the tree kingdom of Uranus, unaware that the planet’s peace has been shattered by the rise of the treacherous Tolgamo. With the former king, Morrin, gone and the young Prince Micho now a key figure in the struggle for justice, Flint finds himself drawn into a conflict that will test loyalty, courage, and the fate of a world caught between shadow and light.
In "null," the Mirror Man, wounded after rescuing student Benton from the villain Professor Gregg, uses a mirror to retreat into a hidden refuge, relying on Benton’s help to survive. When Gregg is finally imprisoned, the hero learns of another crisis—Tommy Britt being swindled at the Cattail Club—prompting him to intervene before Tommy’s brother Bob takes matters into his own hands.
In "Sergeant Twilight Trails a Tale!", Ichabod "Icky" Mudd steps into the spotlight as a writer, crafting a mythic aviator hero named Sergeant Twilight—only to find his fictional villain, The Mad Maniac, has a very real, very personal agenda. As Mudd's tale blurs with reality, he must unravel a mystery where authorship itself becomes the battleground.
Sub-Zero is called in by Captain Ronson of Naval Intelligence to track down two missing radio-controlled torpedoes from the Prentiss Naval Arms Company. When the union’s business agent, Bart Neill, is murdered, Sub-Zero follows the trail through suspicion and betrayal—only to uncover a shocking twist when a union member steps forward as the killer, leading to a swift confrontation with Ketler’s gang.
Topaz, just out of prison, opens a school for the criminally inclined—turning the classroom into a classroom of crime, where his students, including the likes of Bugs Dugan and Fingers Fips, are taught to turn their illiteracy into a weapon. With Yellowjacket watching from the shadows, it's clear this lesson in villainy won't end with a grade.
When a mysterious night club becomes a hotbed of espionage, The Target is sent in undercover to track down Nazi spies using fake fan mail to send U.S. naval secrets to Germany. With help from The Targeteers—Dave Brown and Tom Foster—and an unexpected lead from a comedian’s valet, the mission takes a wild turn as the team races to expose the traitors before the next message goes out.
Thirteen, Jinx, and Marie barely escape a burning house, only to find themselves racing against time in a stolen car—believing King Questionmark is dead. But the villain survives, freeing Goebbels from jail and unleashing a deadly trap that sends a bomb soaring into the sky.
In "null," the Green Lama answers Jean Parker’s urgent call to the Indian Museum, where her uncle, Dr. Sommervell, suspects the museum’s Iroquois Tablets are forgeries. With the help of the museum’s curator and a mysterious spirit from the past, the Green Lama journeys into the Realm of History to uncover the truth behind the ancient artifacts—unraveling a centuries-old deception that ties the present to a long-forgotten crime.
When the islanders of Hermoso celebrate 250 years of freedom, the Blackhawks are invited to honor the occasion—only to find a modern-day pirate, Captain Morgg, has arrived with a far darker agenda. As the celebration turns to chaos, the team must defend the islanders from a ruthless invasion that threatens to shatter their hard-won peace.
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↩ Reprints Tip Top Comics #8 (56) (1940), Key Ring Comics #1e (1941), Blue Bolt #2 [14] (1941), Master Comics #16 (1941), National Comics #13 (1941), Smash Comics #29 (1941), Daredevil #8 (1942), Planet Comics #18 (1942), Master Comics #28 (1942), Prize Comics #2 (26) (1942), Popular Comics #85 (1943), The Spirit #8/15/1943 (1943), Major Victory Comics #2 (1944), Target Comics #9 [45] (1944), Yellowjacket Comics #4 (1944), Captain Midnight #52 (1947), Blackhawk #98 (1956)
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