Max & the Midknights #2
☆ Be the first to review + Add to your collection — Join freeThis collection continues the adventures of Max, a young knight-in-training, as she faces a new threat in the form of the mysterious Bodkins. Written and illustrated by Lincoln Peirce, this volume follows Max and her friends as they battle a strange army that turns people into statues, blending humor and action in a medieval fantasy setting. It collects the second story arc of the Max & the Midknights series, originally published in 2021.
In "1," Lincoln Peirce delivers a delightfully chaotic chapter of Max & the Midknights, where Budrick and Seymour pull off a daring rescue from quicksand before Max uses his sharpshooting prowess to reclaim the stolen gem. With the portal threatening to unleash more bodkins, Seymour’s unexpected transformation turns the entire team into bees, and they race through the air—gem in tow—toward the closing rift. The story’s inventive momentum is brought to life by Peirce’s expressive art and Tom Racine’s vibrant colors, while the cover by Peirce captures the moment’s urgency in bold, dynamic lines.
In "4" from Max & the Midknights #2, Max grapples with her growing paranoia that every stranger might be a bodkin, testing her courage during a Knight School field assignment—until her friend Sedgewick vanishes without a trace.
In "6," Max and the Midknights face their most daring infiltration yet when Mumblin devises a plan to sneak into the Knot, the hidden realm of the Bodkins, to stop their invasion of Byjovia. With Nerelia’s help, Max is given a mysterious crystal to aid the mission, while the team disguises themselves as the Dwarfs of Tresk to remain undetected.
In "9," Max finds herself at the mercy of the bodkin king after leading the Midknights on their first mission, forcing her to outwit her captors while the stakes rise. With the bodkin king determined to eliminate her, Max must rely on quick thinking and the bond she's forged with her team to survive.
In "10," Max and her friends race against time when the bodkins steal Nerelia's jewel, the key to opening the portal to Byjovia. With the portal about to open and the group ensnared in quicksand, their desperate dash to stop it becomes a test of speed, courage, and teamwork.
In "11," Max, Jo, and the Midknights face a perilous escape when quicksand traps the team and a mysterious portal begins drawing in the bodkins. With quick thinking and a daring archery maneuver, Max steals back the gem, while Seymour’s transformation magic turns the group into bees—flying at full speed toward the closing portal.
In "12," Jo and the Midknights press forward without the injured Seymour, racing toward the city with urgency. There, they discover the shocking truth: the bodkins have already taken over, replacing the king and his closest allies.
In "13," Max and Mumblin orchestrate a quirky, potion-fueled plan during a town gathering, aiming to restore the townsfolk to their true selves—though not without a few laughs and a dash of magical chaos. The story blends whimsy and heart, spotlighting the duo’s clever antics in a world where magic and mischief go hand in hand.
In "14," a wild potion mishap sends the mischievous bodkins fleeing through a portal and out of Byjovia, leaving the Midknights to celebrate their victory—until Gadabout drops a bombshell: Max has a long-lost twin sister, Mary. With the mystery of her whereabouts now the group’s new mission, Max, Budrick, and the Midknights set off on a quest to find her, blending adventure, humor, and a touch of magic along the way.
In "1," young Max and her uncle Budrick, a pair of perpetually underappreciated wandering troubadours, find their quiet evening interrupted when a robber storms in, spoiling their dinner of apples and shattering their peaceful routine. With Max dreaming of adventure beyond the road and Budrick content with his lute and loaf, their clash with the thief sets off a chain of events neither expected.
ComicBooks.com Value
Find on ebay
Where to buy
Read it digitally
Sell my copy
Have this issue — or a whole collection? Get a fair offer from us, skip the marketplace fees and the hassle.
We Buy Collections ▸Full credits
Reprints
↩ Reprints Max & the Midknights #1 (2019)
Reviews
Reader reviews
No reader reviews yet.