Mary Marvel #23
☆ Be the first to review + Add to your collection — Join freeIn "The Double Moon!", Mary Marvel is stunned when a mysterious radio broadcast claims a second moon now hangs in the sky—only to uncover the truth behind the illusion. Written by Otto Binder and illustrated by Jack Binder, this 1948 adventure sees Mary confront a clever trick orchestrated by Georgia Sivana, using a massive plastic balloon to fool the world.
In "The Double Moon!", Mary Marvel is startled by a radio broadcast announcing a second moon in the sky—only to uncover the truth behind the strange phenomenon: a massive plastic balloon orchestrated by Georgia Sivana. The story unfolds with a mix of wonder and mischief, as Mary investigates the impossible sight and uncovers the clever deception.
When Freshman Freddy catches the eye of a girl at Podunk University, a rival skater schemes to knock him down to size by challenging him to a race on the ice—but his own sabotage plan backfires in the most humbling way. This lighthearted tale shows what happens when a would-be cheater gets his comeuppance through his own dirty tricks.
When a moving man named Mack Doyle arrives at Mary Batson's boarding house, his arrival brings an uninvited guest—a swarm of mischievous poltergeists bound to him from a long-ago accident, determined to wreck the place with their supernatural antics. Mary Marvel must find a way to stop the dancing furniture and invisible troublemakers before they drive her new tenant back out to the street, discovering that these tricky sprites might just have one weakness she can exploit.
In "The Dancing Furniture," Jo finds herself sharing a home with a former mover named Doyle, who claims the furniture in Mrs. Bromfield’s house comes to life at night—leaving Jo to wonder if the strange creaks and thumps are just the house settling… or something far more peculiar.
When Dizzy Daisy learns a surprising secret about Mr. Blackwell's hair, she promises to keep it quiet—but her loose tongue threatens to spill the beans at the worst possible moment. This 1948 humor tale plays on the classic setup of a confidence kept and nearly lost, with just the kind of comedic timing you'd expect from a Golden Age Mary Marvel story.
When Peewee Pete lands a job at Kandle's Wax Museum, he's determined to prove himself to the notoriously strict owner—until an accident with one of the precious displays sends him scrambling to fix things after hours. His late-night search for a solution goes disastrously wrong, and he'll have to face the furious consequences of his good intentions.
Mary Batson joins a safari in the African jungle led by the ruthless Miss Gunn, whose cruel treatment of the natives and suspicious behavior toward Mary and her mother sets off alarm bells. When Miss Gunn and her manager Mr. Crown lure Mary's mother away on a deadly errand, Mary transforms into Mary Marvel to uncover their sinister plot and protect those in danger. A wild confrontation in the jungle—complete with alligators and stampeding elephants—brings the true intentions of the mad huntress to light.
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Reprints
Reprinted in Mary Marvel Fanzine #4 (2005), Mary Marvel Fanzine #5 (2005), Gwandanaland Comics #434 (2017), Mary Marvel #23
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