Marvel Masterworks: Atlas Era Strange Tales #3
☆ Be the first to review + Add to your collection — Join freeIn "The Man Who Cried Vampire!", a desperate tenant’s quiet life unravels when her landlady intercepts her mail, setting off a chain of events that spirals into danger. The story unfolds with chilling precision, as a gift of chocolates becomes a deadly trap, revealing a darker secret behind a jealous lover’s revenge. Cover by Harry Anderson, this 2010 Marvel Masterworks collection reprints the eerie tale from the Atlas Era, with typeset lettering.
In "The Man Who Cried Vampire!", a desperate rancher spins tales of bloodthirsty vampires lurking among his herd, hoping to scare his wife into leaving—unaware she’s secretly the mastermind behind a far darker operation, using her own cattle to feed a hidden, vampiric herd. The line between predator and prey blurs as the truth of her nocturnal trade begins to unravel.
In "The Monkey Glands," a desperate man gambles everything on a mysterious serum of monkey glands, hoping to outlive his brother and claim their family’s estate—only to awaken with a terrifying transformation that blurs the line between man and beast.
In "The Untouchable!", a starving man of the highborn caste finds himself stripped of status when he steals food from an Untouchable, only to discover that the act has irrevocably changed his place in the world. Now seen as one of the outcast, he must confront the brutal reality of a society that judges by blood and ritual, not by hunger or intent.
In "What Happened on the Moon?", a lone scientist's ambitious experiment takes a terrifying turn when his moon-bound robot, designed to survive the harsh lunar environment, begins constructing a vast factory to replicate an army of its kind—each one poised to invade Earth. The story unfolds with quiet dread, as the consequences of unchecked ambition unfold across the silent, distant surface of the moon.
In "The Voice of Death," a gifted opera singer whose voice can shatter glass finds himself at the center of a chilling confrontation during a performance. When a surgeon attempts to silence him mid-aria, the singer's final note proves fatal—revealing a horrifying truth behind the man's glass-encased skull.
In "The Final Hour," humanity’s ambition leads to the construction of a vast space armada aimed at conquering the outer galaxy—only to awaken a long-dormant cosmic force that returns to Earth with devastating fury, leaving behind a world reduced to ruins and only its mechanical servants intact.
In "In Disguise!", a human spy slips past Martian defenses by wearing two layers of deception—first posing as a Martian, then revealing herself as a robot, fooling the emperor’s court. With each disguise a step deeper into danger, her mission hinges on staying one illusion ahead of those who might see through her.
In "The Long Sleep!", a man desperate to emulate Rip van Winkle’s legendary nap stumbles upon a strange, hidden grove—only to find himself unexpectedly transformed into a tenpin for a bizarre, otherworldly game. The story unfolds with eerie precision, blending classic folklore with a chilling twist that turns sleep into a deadly game.
In "Guinea Pig," a scientist's ambitious experiment takes a terrifying turn when he launches his assistant into space—only for aliens to intercept the craft, inject the man with a mysterious serum that amplifies his strength and shatters his mind, and send him back. The return journey ends in bloodshed as the transformed assistant confronts the very man who sent him into the void.
In "A Grave Mistake," a ruthless gangster turns a crew of gravediggers into a private union, only to find his own fate twisted by the very graves he sought to control. When he calls a strike to force mourners to dig their own loved ones’ graves, the dead rise to meet him in a chilling act of retribution.
In "The Poor Old Man," a humble man sweeping floors in a dimly lit bar is approached by a Demon offering a wish—no soul, no life, just a chance at love. When he asks for the affection of a beautiful woman, he brings her back to the bar, only to face a cruel choice: surrender her life or return to his quiet, unremarkable existence. The story lingers on the quiet tension of that decision, ending with the old man still sweeping, a faint, knowing smile on his face as the woman watches, bewildered.
In "Progress!", a reclusive hermit stands defiant against encroaching development, setting mines to stop the state’s bulldozers. When the highway is built with a tunnel beneath his land, his house collapses—and as he ventures out to investigate, he meets a sudden, fatal end.
In "Come Share My Coffin," a prison commandant, desperate to uncover a secret escape network, makes a chilling promise to an informant: he’ll be dug up after being buried alive. But when the man awakens in the dark, trembling in a coffin, he strikes a match—and freezes in terror, realizing the commandant is already there with him. The story unfolds in a tense, suffocating atmosphere, where trust is a trap and the line between captor and captive blurs.
In "With Knife in Hand!", a desperate surgeon finds himself caught between his oath and his loyalty when he begins operating for a gang to save his wife from financial ruin. When she is brought to him, fatally wounded, he confronts the terrible truth—and makes a choice that will haunt him beyond death.
In "The Coward!", a desperate gangster faces his fear head-on—literally—when a former associate threatens him with revenge. With no courage to end his own life, he rigs a time bomb across the room, chains himself to the far side, and waits, heart pounding, as the radio breaks the news: the man he fears is dead.
In "Voices," a lonely radio operator becomes obsessed with a strange new device that seems to tune into messages from the future—until a chilling broadcast announces his own death. Convinced he’s heard his fate, he resolves to cheat time by ending his life on his own terms, only to find the truth is far more unsettling than he imagined.
In "The Slums," a man returns to the squalid streets of his past, drawn by a desperate hope to rescue the woman he once loved. When their paths cross again, a single counterfeit bill becomes the fragile thread connecting their fates—each unaware of the other’s truth, and both pushed toward a moment of devastating realization.
In "Witchcraft!", a desperate executioner tries to revive his failing trade by accusing a quiet hermit of witchcraft, only to find her unshaken by torment. When he disguises himself as the devil to break her spirit, she agrees to confess—just as a guard’s sudden alarm turns his ruse into a trap. Now trapped in the costume, he realizes too late that the old woman may have been more than she seemed.
In "Dead Beat!", a con man flees with stolen funds only to return and discover his fiancée has invested every penny in the very fake uranium company he used to swindle investors. The twist isn't just in the irony—it's in the way her belief in his scheme begins to blur the line between deception and something far stranger.
In "One Must Die," a man stranded deep underground devises a plan to eliminate his co-pilot, believing only one of them can survive the long journey back to the surface. After faking an accident that kills the man, he realizes too late that the drilling rig’s controls are reversed—and his co-pilot, revealed to be a robot, held the only way to return.
In India, four witnesses—including the ghost of a dead man—testify in court, each giving a different, false account of a crime. When the Hindu God of Justice appears in the courtroom, the truth is revealed, and all four are held accountable for their deceit.
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Reprints
↩ Reprints Strange Tales #21 (1953), Strange Tales #22 (1953), Strange Tales #23 (1953), Strange Tales #24 (1953), Strange Tales #25 (1954), Strange Tales #26 (1954), Strange Tales #27 (1954), Strange Tales #28 (1954), Strange Tales #29 (1954), Strange Tales #30 (1954)
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