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Kid Cowboy #2 cover
Cover: Allen Anderson
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Kid Cowboy #2

Jan 1950 · Ziff-Davis · 0.10 USD
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# Kid Cowboy #2 Kid Cowboy and his companion Red Feather undertake a scouting mission to locate a man named Thomas who has disappeared while breaking wild horses through a mountain pass. During their search, Red Feather is attacked and nearly killed by an enraged bison, but Kid Cowboy intervenes with a knife to stop the beast. They discover Thomas was actually a bank robber, and the case against him is dismissed when the only witness, Jeb Matthews, is found dead. Kid Cowboy then trails a gunman across shallow streams and mountain slopes, eventually pursuing him toward Skull Valley, where he suspects a stage robbery and cargo theft are about to occur.

Contains 5 stories
Annie Oakley
1 pp · Western-Frontier
Crisis in the Valley!
12 pp · Western-Frontier
Mal Thomas (crook)Higgins (henchman)

When an illegal dam threatens to drain the valley's water supply, Kid Cowboy and his blood brother Red Feather take on the crooked Mal Thomas and his hired guns to save the ranchers from ruin. With the odds stacked against them and gunmen closing in, the pair devise a desperate plan to breach the dam before Thomas's men can stop them—using nothing but grit, quick thinking, and a little frontier ingenuity.

The Grizzly's Debt!
3 pp · Western-Frontier
Brazos Jim

Kid Cowboy faces off against the desperate outlaw Brazos Jim in the caves of Grizzly Mountain, but when a ferocious grizzly bear intervenes in their deadly struggle, the young hero discovers that an old debt from his past may be the only thing standing between him and certain death. A thrilling frontier tale of courage, cunning, and an unexpected alliance that proves sometimes fate has a way of evening the odds.

The Massacre Game!
7 pp · Western-Frontier
First Lieutenant Miles NelsonMan-Who-LimpsThunder CloudSergeant Solomon

When a young officer named First Lieutenant Miles Nelson is wounded trying to hunt a bull bison near Camp Gray, Red Feather, a Pawnee scout, saves his life—and learns that the camp faces a dire threat from Chief Thunder Cloud and his Sioux warriors. Red Feather volunteers to ride to Fort Davis for reinforcements, but is captured by the very enemy he's trying to warn against, forcing him to escape and race back to stop a deadly trap: a false peace parley that will end in massacre disguised as a friendly lacrosse game. With the soldiers marching unknowingly toward slaughter and Sergeant Solomon preparing the troops outside the stockade walls, Red Feather must find a way to expose "The Massacre Game" before it's too late.

Six-Gun Justice!
8 pp · Western-Frontier
Jeb MatthewsFred CollinsJudson

ComicBooks.com Value

Our Model is In Beta
Raw (Good) $28
CGC 9.0 · 1 in census $215
CGC 8.5 none in existence
CGC 8.0 none in existence
CGC 7.5 none in existence
CGC 7.0 none in existence
CGC 6.5 none in existence
Show all 13 grades
CGC 6.0 · 1 in census $31*
CGC 5.5 none in existence
CGC 5.0 none in existence
CGC 4.5 none in existence
CGC 4.0 · 1 in census $20*
CGC 3.5 none in existence
CGC 3.0 · 1 in census $20*
* estimate — limited direct-sales data at this grade
Our model’s value — refined as new sales data arrives · CGC census counts shown where available

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Cast · 8 characters

Full credits

artist, inker Joe Maneely
cover pencils, inks Allen Anderson

Reprints

Reprinted in Approved Comics #4 (1954), Action Series #9 (1959), Action Series #10

Key issues in Kid Cowboy

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