Justice #[nn]
☆ Be the first to review + Add to your collection — Join freeThis 2012 collection from DC brings together the four-issue miniseries Justice, written by Jim Krueger and Alex Ross with art by Ross and Doug Braithwaite. The story presents an alternate take on the Justice League, where the villains—led by Lex Luthor—attempt to save the world from a coming catastrophe, forcing the heroes to question their own methods. Known for Ross's photorealistic painted style, the series offers a sweeping, cinematic narrative that reimagines classic DC characters in a morally complex light.
In "Justice, Chapter One," a 2012 DC story written by Alex Ross and Jim Krueger and illustrated by Doug Braithwaite, Superman races to stop Brainiac from launching humanity’s entire missile arsenal. With Zatanna and Red Tornado tracking Brainiac’s shifting hosts, the rest of the Justice League works to contain chaos as Luthor, Grodd, and the Martian Manhunter use Sinestro’s ring—aided by the Green Lantern Corps—to redirect the missiles into the sun. The cover, a striking piece by Alex Ross, captures the scale of the crisis in his signature painterly style.
In "Justice, Chapter Two," Aquaman is captured and tormented by Brainiac while the rest of the JLA scramble to find him. Batman races to stop the Riddler, who's stolen sensitive JLA data, even as other villains—unusually—carry out acts of global good. The search for Aquaman intensifies, but with the villains' strange behavior and Brainiac's cruelty, the line between hero and villain blurs.
In "Justice, Chapter Three," Brainiac's relentless torment of Aquaman pushes the Martian Manhunter to the edge as he races to uncover the truth behind his teammate's disappearance. When Grodd ambushes him and hijacks the JLA satellite, the villain unleashes a shocking revelation—exposing the secret identities of the League—while continuing to perform public acts of charity. The line between hero and villain blurs as the League scrambles to respond, unsure who to trust.
In "Justice, Part Four," Lex Luthor, Poison Ivy, Black Manta, and the Riddler launch a bold campaign to reframe their legacies, claiming they’ve done more for humanity than the Justice League ever has. As the League’s members are one by one taken down, Superman finds himself facing a brutal, relentless onslaught from Bizarro, Solomon Grundy, Parasite, and Metallo.
In "Justice, Chapter Five," Superman faces a dual threat as Captain Marvel arrives to aid him in battling Bizarro and Metallo—only to uncover a deeper, more insidious danger: some of the JLA have fallen under the control of microscopic worms.
In "Justice, Chapter Seven," Hawkman and Hawkgirl narrowly evade Toyman’s deadly trap, while Flash and Aquaman are pulled from danger by unexpected allies. As the remaining heroes begin converging on the Fortress of Solitude, tensions rise and the pieces of the villains’ larger scheme start to take shape.
In "Justice, Chapter Eight," Green Lantern is pulled from the brink and the final remnants of the heroic alliance gather at Superman's Fortress, where tension crackles beneath the ice. Batman presses Captain Cold for answers, uncovering a threat that redefines the battle they’ve been fighting.
In "Justice, Chapter Nine," the Justice League faces a devastating assault by Grodd as Captain Marvel is manipulated into joining the enemy ranks. With tensions rising and alliances tested, Superman and Captain Marvel clash in a fight that forces the heroes to don their full armor and prepare for an all-out war.
In "Justice, Chapter Ten," Green Arrow, Black Canary, and the Elongated Man pursue a single figure whose actions could shift the balance of the battle, as the League clashes with villains with the aid of the Metal Men and the Doom Patrol targets the sidekicks.
In "Justice, Chapter Eleven," the heroes celebrate a hard-won victory—only for Brainiac to vanish with Arthur Jr. as the team races after him to the villains' hidden paradise, where Scarecrow turns the tables using those once deemed powerless. The story unfolds with sharp tension and shifting alliances, as the heroes face their most twisted challenge yet.
In "Justice, Chapter Twelve," Superman races to stop Brainiac from launching humanity's entire missile arsenal, while Batman orchestrates an uneasy alliance between Luthor and Grodd through the Martian Manhunter. As Zatanna and Red Tornado pursue Brainiac’s shifting host bodies, the rest of the team works to contain chaos in Scarecrow’s city—keeping the populace from turning on one another—before the final, desperate effort to redirect the missiles into the sun with the help of Sinestro’s ring and the Green Lantern Corps.
ComicBooks.com Value
Find on ebay
Where to buy
Sell my copy
Have this issue — or a whole collection? Get a fair offer from us, skip the marketplace fees and the hassle.
We Buy Collections ▸Full credits
Reprints
↩ Reprints Justice #1 (2005), Justice #2 (2005), Justice #3 (2006), Justice #4 (2006), Justice #5 (2006), Justice #5 (2006), Justice #6 (2006), Justice #7 (2006), Justice #1 (2006), Justice #8 (2006), Justice #9 (2007), Justice #10 (2007), Justice #2 (2007), Justice #11 (2007), Justice #12 (2007), Justice #12 (2007), Justice #3 (2007)
Reviews
Reader reviews
No reader reviews yet.