Justice League: A Midsummer's Nightmare #3
In "Daze & Knights," the Justice League faces a twisted mind game as they confront Know Man, a being shaped by ancient experiments and driven by a desperate mission to protect Earth. With the help of Diana's lasso and Martian Manhunter's resolve, the team uncovers the truth behind the manipulation—but the real threat looms ahead, reshaping the League into something new. Written by Fabian Nicieza and Mark Waid, with dynamic art by Darick Robertson and Jeff Johnson, and a striking cover by Kevin Maguire and John Dell, this 1996 issue delivers a pivotal moment in the JLA's evolution.
Sell my copy
Have this issue — or a whole collection? Get a fair offer from us, skip the marketplace fees and the hassle.
We Buy Collections ▸Full credits
Full plot ⚠ may contain spoilers
▸ Reveal full plot — may contain spoilers
The heroes confront the being manipulating Dr. Destiny, Know Man. He explains he was long ago experimented on by a Controller, made immortal, and learned that he must protect Earth from a future danger by giving the entire human race super-powers. With the help of Diana's lasso to see the world as it really is, Martian Manhunter defeats Know Man, who flees, and the heroes band together to face the looming threat as the new JLA.
Plot details indexed by the Grand Comics Database (CC BY-SA).