Junior Hopp Comics #2
☆ Be the first to review + Add to your collection — Join freeJunior Hopp throws a lively house party that descends into chaos when he and his friend Chuck engage in a series of escalating pranks involving noise-making and juggling, culminating in Junior accidentally sending objects flying over a railing. When Junior tries to catch a vase, the chaos continues as he attempts to retrieve items while his guests look on in concern at the mess he's creating.
When Junior and his classmates accidentally dump a foul-smelling chemical into Miss Piper's perfume basket while cleaning the chemistry lab, they set off a chain reaction of mix-ups that lands the stinky mess in the hands of the garbage men—who mistake it for a "present" from the Commissioner himself. Mr. Twiddle, the school principal, takes the hint and decides to impress the Commissioner with his own practical jokes, leading to escalating chaos when the wrong official arrives for lunch. It's a wild ride of misdirected pranks, exploding cigars, and increasingly frantic attempts to save face before things spiral completely out of control.
Junior gets a brilliant idea for a private communication system using tin can telephones and string, and sets his sights on hooking one up between his house and Peggy's—but first he has to smooth things over after his father catches him tying up the home phone. With Peggy's reluctant permission, Junior puts his makeshift contraption to work, confident that his clever scheme will keep them connected without bothering Pop.
Junior and Chuck tag along on a shopping trip with some girls, and when Chuck gets stuck in an undersized sweater at the department store, his mishap sets off a hilarious chain reaction involving the long-suffering floor walker Mr. Knotworthy and the sweater department clerks. What starts as a simple shopping errand turns into complete chaos as everyone gets caught up in the fallout from one customer's very public wardrobe disaster.
Junior and his pals find themselves caught up in a wild chase at the museum when a valuable Ming vase—worth ten thousand dollars—keeps slipping through their hands in the most chaotic ways imaginable. With the guard and museum director in hot pursuit and the vase bouncing precariously from one place to another, Junior and his friends scramble to save it from disaster. What seems like a straightforward rescue mission turns into something far more complicated than anyone expected.
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