Jingle Jangle Comics #6
☆ Be the first to review + Add to your collection — Join freeAn anthology issue featuring multiple stories: "Jolly-O the Clown" recounts a traveling clown's adventures across thirty or forty years, including a stint in a glowing karavan karnival before finishing in Australia; "Captain Duck" protects a prisoner named Horace Wolf from a lynch mob and ensures justice is served rather than mob violence; and a tale involving magical creatures and an escape attempt where characters reference spells and enchantments as the means by which someone has become trapped in a supernatural predicament.
An extra salty sailor cares for his flat-footed dragon, who's suffering from parsley fever and needs cold coal to feel better. When a special lump of coal arrives with a mysterious connection to the dragon's past, it sparks a wild adventure across Greenland and the ocean as the sailor and a junkman set out to track down both the dragon and a half-remembered tune. With absurd obstacles, impossible logic, and George Carlson's signature whimsy, this tale spins toward an ending as delightfully nonsensical as the journey itself.
When a boy named Bingo and his friend Glum stumble into Fairytale Land, they discover that Aladdin's wife has been kidnapped and his magic lamp stolen by a rogue genii—and the troublemaking duo volunteers to track them down in Africa. Racing across dangerous terrain and battling the perils of Death's Mouth Cave, Bingo and Glum hunt for a diamond that just might be the key to outsmarting the genii and saving the day. This whimsical romp through storybook magic and adventure proves that sometimes the smallest heroes can face the biggest challenges.
Jolly-O the clown spins a tall tale for an eager group of youngsters—a swashbuckling voyage decades past with Captain Kelly's traveling carnival, where a left-handed typhoon, a melting rubber man, and a decidedly hostile desert island put the circus troupe through one wild mishap after another. When the carnival finds itself stranded on a mysterious floating island, Jolly-O must use his wits and the talents of his oddball companions to engineer an escape back home. It's a rollicking yarn packed with pratfalls, impossible feats, and the kind of show-stopping characters that made carnival life legendary.
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Reprinted in The Toon Treasury of Classic Children's Comics #[nn] (2009)
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