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Great Western #9 cover
Cover: Everett Kinstler
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Great Western #9

Jan 1958 · I. W. Publishing / Super Comics · 0.10 USD
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Straight Arrow, a skilled archer, travels south into the Comanches' sunny lands and encounters a great Comanche war chief who challenges him to prove his archery prowess. The war chief recounts his story of Walrus Tusk, a renegade Eskimo giant in the far north whose raids have devastated his people, and asks Straight Arrow to help defeat this enemy. Straight Arrow accepts the challenge and sets out on horseback to confront Walrus Tusk, engaging in various tests of strength and endurance against the toughest warriors sent to stop him, ultimately proving his superiority through feats of speed, acrobatics, and combat skill.

Contains 4 stories
The Treasure of Don Carlos
7 pp · Western-Frontier
Straight Arrow

When Don Carlos, the ruthless bandit king who terrorizes both sides of the Rio Grande, raids a Comanche hunting party, the tribal council sends Straight Arrow south of the border to stop him. The great war chief infiltrates Don Carlos's stone castle, frees the tyrant's imprisoned victims, and discovers the bandit's hidden treasure—but a legend warns that a thin stick will bring the castle and its master to ruin. Straight Arrow races to see the prophecy fulfilled and justice served.

Tyrant of the Snows
7 pp · Western-Frontier

Straight Arrow journeys into the frozen north to confront Walrus Tusk, a renegade Eskimo tyrant who terrorizes the people with his trained wolves and polar bear, after an old man rewards him with the giant's own bow to take on the task. With the odds stacked impossibly against him, the Comanche war chief must rely on cunning and strength to track down his quarry across the treacherous ice and snow.

A Day for Straight Arrow
7 pp · Western-Frontier

Straight Arrow joins legendary lawmen Wild Bill Hickok and Bat Masterson in a high-stakes showdown with the cunning outlaw king Black Bart Heron, who has challenged them to pass a series of brutal tests—riding, shooting, wrestling, and running—plus two seemingly impossible riddles. If the three heroes can succeed where their predecessors have failed, Black Bart surrenders peacefully; if they fall short, he walks free with a full pardon. Watch as Straight Arrow's wits and courage are pushed to their limits against a man willing to cheat his way out of justice.

Renegade Trap!
7 pp · Western-Frontier

When mysterious deaths plague Cheyenne hunters crossing Buffalo Pass, Red Hawk accepts the dangerous task of uncovering the killer—only to find himself ensnared by a cunning renegade named Sly Wolf, who's been secretly preying on travelers. Trapped by the Lipans, traditional enemies of his people, Red Hawk must use his wits and nerve to escape and bring the true culprit to justice. This western tale of deception and pursuit proves that even the craftiest hunter can be outmaneuvered by an even sharper mind.

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Full credits

artist, inker Fred Meagher
cover pencils, inks Everett Kinstler

Reprints

↩ Reprints Kit Carson #5 (1954), Straight Arrow #48 (1955)

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