Grand Slam Comics #3 [15]
☆ Be the first to review + Add to your collection — Join freeIn "The Cracked Safecracker," Macduff crafts a tight, wartime thriller where Jerry and Pat must outthink a Nazi plot to steal the Wondership, a secret bomber. With quick thinking and Pat’s Morse Code expertise, they race against time to protect the aircraft—no flashy powers, just smarts and nerve. The story’s sharp pacing and wartime tension are brought to life by Macduff’s full art contribution, from pencils to inks, while Betty Mercer’s lettering adds to the period authenticity.
Captain Marvel Jr. springs into action when he saves an older couple from a speeding car, only to uncover a surprising connection: their estranged son is Bull Bimmens, a notorious safe-cracker with a reputation for cracking even the most impenetrable vaults. With a heart full of heroism and a knack for second chances, the young hero sets out to reunite the family—though the road to reconciliation might be as tricky as the safes Bull Bimmens once opened.
In "Wings Over Dazaggar," Captain Marvel Jr. takes to the skies over Africa to stop Captain Nazi’s sinister plan to deploy massive "winged castles" and launch an invasion of the Western Hemisphere. With the fate of the world hanging in the balance, the hero races against time to disrupt the enemy’s advance before it’s too late.
In this 1943 adventure from Grand Slam Comics #3, Janie and Jimmy take a daring nighttime stroll that turns into an unexpected scare when they stumble upon an army firing range. Just as things go wrong, Private Penny—smaller than ever—steps in to entertain them from a foxhole, turning a moment of danger into something strangely magical.
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↩ Reprints Captain Marvel Jr. #1 (1942)
Reprinted in Canuck Komix #[nn] (2017)
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