Golden-Age Men of Mystery #10
☆ Be the first to review + Add to your collection — Join freeIn "Spy Smasher Vs. American Smasher," Captain Albright’s groundbreaking jetmobile becomes the center of a high-speed chase when a duplicate is stolen by the villain Ivan Shark, who also takes Joyce Ramsay hostage. With the Secret Squadron on the move, Captain Midnight leaps into action using the remaining jetmobile to track down the thief and rescue the captive. Dan Barry’s dynamic artwork brings the aerial pursuit to life, while Mac Raboy’s cover captures the clash of heroes in bold, classic style.
In "Spy Smasher Vs. American Smasher," the rogue patriot America Smasher breaks free from FBI custody and turns the nation’s skies into a stage for his subversive propaganda, first projecting his messages across the heavens, then onto city buildings when the screen falls. With the country’s morale under siege, Spy Smasher must track down the source of the broadcasts before the message spreads further.
In "The Cross-Country Crime!", Captain Albright’s groundbreaking jetmobile—capable of crossing the country in hours—becomes the target of a daring theft when Ivan Shark steals one and kidnaps Joyce Ramsay to keep Captain Albright from pursuing. But with the Secret Squadron on the move, Captain Midnight takes to the skies in the remaining jetmobile, racing across the map to stop Ivan before he vanishes into the horizon.
In "Battle for Post-War Air Routes," Rocketman and Rocketgirl race to uncover the saboteur behind a string of mysterious plane crashes threatening Norton Bemis' post-war air network. With the skies under siege and trust in the skies crumbling, the duo must navigate a web of suspicion before the next flight goes down.
In "Hitler's Mechanical Monster," the Black Commando races against time to stop a massive Nazi robot from destroying a vital transport plane, all while maintaining the illusion that Dan Barton is still a loyal American—despite the suspicions swirling around him. The story blends wartime tension with high-stakes espionage, delivering a tight, pulse-pounding adventure grounded in the shadowy world of Golden-Age superheroics.
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↩ Reprints Spy Smasher #5 (1942), Punch Comics #16 (1946), Captain Midnight #57 (1947)
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