Gigant #3/1978
In "Mantas hämnd!", the true face of Karshon as the Shark is revealed, setting off a climactic battle with the Waterman over the throne of Atlantis. With the Shark returning to his original tiger shark form and Vulko crowned king, the Waterman makes a bold choice to become a hero and leaves Atlantis with his family. Written by Paul Levitz and Martin Pasko, with art by Jim Aparo and inks by Jim Aparo, this 1978 issue captures a pivotal moment in Atlantean history.
In "Mantas hämnd!", Vattenpojken, Tula, and Vattenmannen race to stop the weapons-smuggling Svarta Mantan, uncovering chilling links between the criminal and Vattenmannen’s past downfall—revealed through a trail of laser rifles tied to his deposal.
In "Mantas hämnd! del 2," Vattenmannen presses forward in his relentless search for the truth behind his deposition from Atlantis’s throne. Following a trail left by a laser rifle, he encounters Fiskaren, a mysterious figure who may hold the key to the weapon’s origin—and to the conspiracy that cost him his crown.
In "Mantas hämnd! del 3," Karshon reveals his true face as the Shark and battles Vattenmannen for control of Atlantis. As the Shark reverts to his original tiger shark form, Vulko is crowned the new king, and Vattenmannen chooses to leave Atlantis to become a hero with his family.
In "Fånga mig om du kan!", Professor M'Kan from the year 4600 manipulates events across time to protect his ancestor, gangster Chester McCann, during a critical moment when the hero Höken is closing in. With the past hanging in the balance, one man's desperate attempt to preserve history sets a high-stakes game of cat and mouse in motion.
In "Fånga mig om du kan! del 2" from Gigant #3/1978, Professor M'Kan from the year 4600 manipulates events across time to protect his ancestor, gangster Chester McCann, during a high-stakes capture by the superhero Höken. With the fate of history hanging in the balance, M'Kan’s desperate move tests the limits of time, loyalty, and consequence.
In "Kaos över Jorden!", Predikanten Simon Elis, torn between his public role as a moral leader and his secret identity as the anarchic Anarkisten, steals energy from the Green Lantern's ring to amplify his chaos—driven by a twisted belief that only by embodying disorder can he truly fight it. The line between hero and villain blurs as his dual nature threatens to unravel everything he claims to protect.
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Reprints
↩ Reprints Detective Comics #454 (1975), Detective Comics #455 (1976), Justice League of America #127 (1976), Adventure Comics #446 (1976), Adventure Comics #447 (1976), Adventure Comics #448 (1976)
Reprinted in Gigant #3/1978 (1978)
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