Fawcett's Funny Animals #18
☆ Be the first to review + Add to your collection — Join freeThis anthology issue contains multiple animal-themed comic stories, including a tale involving Sherlock (an animal detective) investigating a case of opera singers being shot at by darts, which leads to a theatrical performance that goes comically awry with singing animal performers. The issue also features a story about Billy's faithful horse Paint who encounters rough characters while seeking help. The comic includes promotional material for Mechanix Illustrated magazine and covers typical humorous adventures and misadventures of its animal cast.
When Miss Plume arrives in town with a mysterious treasure map, Sheriff Oscar eagerly volunteers to help her find the hidden riches—but the charming Petro Slyck offers his services too, and his motives prove far less noble. Billy the Kid suspects trouble when the search party heads out and follows along to protect them, only to face off against the fearsome Nightmare Knight guarding the treasure in its cave. It's a wild showdown of fists, firearms, and improvised armor as Billy uncovers the villain's true scheme in this rollicking 1944 adventure from Fawcett's Funny Animals.
Sherlock Monk and his sidekick Chuck spring into action when a mysterious villain known as Mr. X begins terrorizing the opera with dart attacks on singers, starting with the great tenor Capruso. The dynamic duo go undercover as performers themselves to catch the culprit red-handed during a production of "William Tell," leading to a wild chase through the city streets that tests their detective skills to the limit.
When a young woman and her friend Millie cut out paper soldier dolls as a wartime activity, the dolls suddenly spring to life with an urgent message about the home front—led by none other than Captain Marvel Bunny himself. Sgt. Paper and his paper soldier squad are on a vital mission to help Americans understand how paper salvage supports the war effort, and they're ready to show exactly how crucial this everyday material is to helping real soldiers win. It's a patriotic adventure that proves even humble paper dolls can play a part in victory.
Willie the Worm and Sammy are called on by their teacher to imagine what clever device they'd invent—but when Willie suggests something to press the button that Sammy would need, their laziness gets a laugh instead of a good grade in this 1944 classroom comedy.
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