Evil Ernie: Destroyer #6
☆ Be the first to review + Add to your collection — Join freeIn "Destroyer Part 6: Atomic Punk," Billy's fate hangs in the balance after being shot by a zombie, while Mary races against time to save him. With Judy and Sam pressing forward to stop him, Ernie reaches Forcecom in Fort McPherson, seizing control of the undead head of Garris to unlock the nuclear launch codes. Despite their efforts—and a surprise twist from Chastity—Ernie activates twelve warheads, setting off a global chain of destruction. Written by Brian Pulido and Philip Nutman, with dynamic art by Kyle Hotz and inks by Jason Moore, this explosive finale delivers high-stakes chaos in a 1998 Chaos! Comics classic. The cover, a striking collaboration by Steven Hughes and Kyle Hotz with inks by Hughes and Moore, captures the apocalyptic fever of the moment.
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Billy is shot by a zombie and, as Mary tries desperately to get him medical attention, Judy and Sam go after Ernie. Ernie makes it to Forcecom in Fort McPherson and commands the undead head of Garris to give him the nuclear launch codes. Despite the interference of Judy and Sam as well as a little subversive interference from Chastity, Ernie launches twelve nukes with targets all over the world.
Plot details indexed by the Grand Comics Database (CC BY-SA).
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