Earth 2 #1
This hardcover collects the second original graphic novel in the Earth One series, offering a standalone reimagining of Batman's early years. Written by Geoff Johns with art by Gary Frank, the story continues Bruce Wayne's gritty, grounded journey as he faces a new threat in Gotham City, further developing his supporting cast and rogues gallery outside of mainstream DC continuity.
In "The Price of Victory," James Robinson and Nicola Scott launch a bold new chapter in the Earth 2 universe, where Flash, Hawkgirl, and Atom clash with the relentless Grundy. As Green Lantern breaks free from the Grey’s grasp, he turns the tide by diverting nuclear missiles from Washington and banishing Grundy to the moon—only to walk away when his allies propose a team. Ivan Reis and Joe Prado’s striking cover captures the moment’s weight, setting the stage for a story where heroism comes with a steep cost.
In "The Price of Victory," a brutal clash with Apokolips leaves Wonder Woman, Superman, Batman, and even divine beings dead across a shattered Earth 2, their sacrifice echoing through a world on the brink. With the old guard gone, the seeds of a new legacy take root—though the cost of survival is heavier than any victory.
In "Age of Wonders," Michael Holt finds himself stranded on Earth 2, where a mysterious man named Terry Sloan seems to know everything about him. As the world teeters on the edge of chaos, a dying Mercury bestows super-speed and a new costume upon Jay Garrick, while Alan Scott and his partner Sam face disaster on a train in Hong Kong.
In "Jade Knight," Alan Scott awakens to a mysterious green force that grants him extraordinary power, setting him on a path to defend justice in a world still reeling from upheaval. Flash and Hawkgirl cross paths in Washington DC, where their separate journeys as emerging heroes converge amid rising threats. The city braces as a new danger emerges—unseen, unchallenged, and unlike anything they’ve faced before.
In "End Times," a desperate battle unfolds as Flash, Hawkgirl, and Atom confront the relentless Grundy, while Green Lantern struggles to break free from the suffocating Grey. With the fate of Washington hanging in the balance, he must overcome his prison to stop two nuclear missiles and send Grundy to the moon—only to walk away when Hawkgirl and Flash suggest forming a team.
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Reprints
↩ Reprints Earth 2 #1 (2012), Earth 2 #1 (2012), Earth 2 #2 (2012), Earth 2 #3 (2012), Earth 2 #4 (2012), Earth 2 #5 (2012), Earth 2 #6 (2013)
Reprinted in Earth 2 #1 (2013)
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