Donald spesial #[1/2021]
In "Kranglekrypene," a group of boys obsessed with a popular video game and its collectible cards discover the game's strange origins when their rarest cards vanish. Following the trail to the game's factory, they meet the inventor—and learn the bizarre truth that the Kranglekrypene aren't just digital creatures, but real beings from another dimension. Written by Pat McGreal, Carol McGreal, and Harald Dyrkorn, with art by Vicar, this 2021 issue from Hjemmet / Egmont blends playful obsession with a hint of the uncanny.
In "Kranglekrypene," Jo and his friends are obsessed with the viral game and its collectible cards—until the rarest ones vanish. Determined to get them back, they track down the game’s inventor, only to discover the creatures from the game aren’t just pixels: they’re real, and they live in another dimension.
In "Det forsvunnes verden," Donald is whisked away to a mysterious realm where lost things go—home to forgotten toys, vanished socks, and even ancient dinosaurs. With help from prehistoric allies, he must navigate this strange, forgotten world to find his way back.
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↩ Reprints Donald Duck & Co #5/2000 (2000), Donald Duck & Co #23/2001 (2001), Donald Duck & Co #41/2001 (2001), Donald Duck & Co #40/2009 (2009)
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