Donald Duck & Co #5/2000
In "Kranglekrypene," Donald Duck and his nephews become obsessed with a wildly popular video game and its collectible cards—only to find the rarest cards stolen. When they track down the game's inventor, they uncover a startling truth: the Kranglekrypene aren't just digital creatures, but real beings from another dimension. Written by Pat McGreal, Carol McGreal, and Harald Dyrkorn, with art by Vicar and cover by Daniel Branca, this 2000 Egmont release blends playful adventure with a touch of the uncanny.
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Guttene er helt oppslukt av dataspillet om Kranglekrypene, et spill man også får kjøpt samlekort til. Når guttene blir frastjålet de sjeldneste kortene sine, oppsøker de fabrikken der kortene blir laget og treffer oppfinneren av spillet. Det viser seg at Kranglekrypene virkelig eksisterer i en annen dimensjon.
Plot details indexed by the Grand Comics Database (CC BY-SA).