Doll Man #31
☆ Be the first to review + Add to your collection — Join freeIn "Guardians Against Crime," Doll Man teams up with a loyal dog to take on crime, using the pup as both partner and transport for the Mighty Mite. With their first case together, Darrel channels the reward money into building a new crime lab, marking a bold step forward in their mission. The story, illustrated by Bill Quackenbush in both interior and cover art, captures the spirit of early superhero teamwork with a touch of earnest determination.
In "Guardians Against Crime," Doll Man teams up with a loyal dog to expand his crime-fighting reach, using the pup as both partner and transport for the Mighty Mite. With their first case together, Darrel puts the reward money toward building a new crime lab, marking a bold step in their partnership.
When a vengeful ex-con named Mr. Revenge emerges from twenty years in prison with a jet-propelled suit and a grudge against those who put him away, he sets his sights on taking over Leda Lorn's criminal empire—and exacting a fiery revenge on the College of Science that helped convict him years ago. Doll Man must piece together the connection between Mr. Revenge's destructive rampage and Leda Lorn's gang before their dangerous partnership strikes again. It's a race against a man armed with both criminal cunning and a weapon that can fly.
Sir Roger and his hobo friends face eviction when the Civic Improvement League drafts new laws to drive them off their hilltop home, so Sir Roger infiltrates a reform meeting with a clever plan to redirect the committee's attention. What starts as a scheme to change minds quickly spirals into chaos as Sir Roger's mischief-making pits rival reform clubs against each other, leaving the town in uproar—but not necessarily in the way anyone expected.
Darrel Dane arrives in the lawless port of Nordrillo—a haven for international fugitives—where he's contacted by Gonder, a crook seeking redemption who warns of a piracy scheme brewing among the world's most dangerous criminals. When Doll Man's true identity is exposed by the cunning villain Khorr, Dane finds himself trapped alongside the submarine raider vessel that Chalca, Limey, and Khorr have built to plunder American ships. With his hour ashore slipping away and his cover blown, Doll Man must stop the villains' operation before the evening tide pulls his freighter out of harbor.
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Reprinted in 100-Page Super Spectacular #DC-14 (1973), Super Adventure Comic #68
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