Deadworld: Bits and Pieces #[nn]
☆ Be the first to review + Add to your collection — Join freeThis 2008 collection from Transfuzion Publishing gathers a selection of short stories and vignettes set in the grim, post-apocalyptic Deadworld universe, where the dead have risen and humanity struggles to survive. It offers a mix of standalone tales and character-focused pieces that expand on the series' bleak mythology without following a single continuous plot.
In "Black Sabbath," a 2008 issue from Transfuzion Publishing, survivor Donna reflects on the world before the dead rose—until the silence is shattered by the relentless advance of the hungry. Written by Stuart Kerr and illustrated by Vince Locke, whose sharp pencils and inks bring the grim atmosphere to life, the story captures a tense moment where survival hinges on instinct and the unseen eyes of something more than mindless corpses. The cover by Vince Locke perfectly frames the dread of that final, desperate moment.
In "Black Sabbath," Donna clings to memories of a world before the dead rose, her quiet reflection shattered when a swarm of ravenous corpses closes in. Just as all seems lost, her friends arrive with guns and grit—but unseen, a different kind of hunger stirs in the shadows, as a group of eerily aware zombies observes from the dark.
In the eerie, rain-soaked world of *Deadworld: Bits and Pieces*, the spirit known only as Amy is dispatched by her unseen master to claim a new vessel—leading her to a pair of scavengers, one of whom carries a life that could change everything. Written by an unnamed author and illustrated by an unnamed artist, this 16-page tale weaves dread and mystery through a haunting encounter between the living, the dead, and the unseen forces pulling the strings.
In the isolated wilds of Deadworld: Bits and Pieces, a lone survivor encounters a chilling presence—Amy, a spirit who slips from corpse to corpse, turning the dead into her vessels. As the line between life and death blurs, fear takes root in every shadow.
In "Dead Killer," a lone hunter known only as Dead-Killer ventures into the shadows, armed with little more than a machete and his wits, testing his resolve against the relentless undead he’s been tracking through the dead of night. The story unfolds in tense, shadow-drenched silence, where every step could be his last.
In this chilling eight-page tale from *Deadworld: Bits and Pieces* #nn, a squad of Moloch’s soldiers hunts through the ruins of a dead world, their mission clear but their nerves fraying—especially as their captive, Mike, whispers secrets about King Zombie’s cunning and cruelty. Written by the creators of the *Deadworld* series and illustrated with stark, atmospheric detail, the story builds dread with every step through the desolate landscape.
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Reprints
↩ Reprints The Realm #4 (1986), Deadworld #10 (1988), Caliber Presents #2 (1989), Deadworld #11 (1989), Deadworld #12 (1989), Deadworld #13 (1989), A Caliber Christmas #1 (1989), Caliber Presents #8 (1990), Deadworld #19 (1991), Deadworld #20 (1991), Deadworld #21 (1991), Calibrations #1 (1992), Thumbscrew #1 (1992), Deadworld #26 (1993), Deadworld #1 (1993), Deadworld #3 (1993), Deadworld #5 (1993), Deadworld #7 (1994), Deadworld #8 (1994)
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