Deadworld #18
☆ Be the first to review + Add to your collection — Join freeIn "The Path of Return," Mark Bloodworth crafts a haunting chapter in the Deadworld saga, weaving a tense flashback with a present-day moment of quiet dread. Three months prior, King Zombie faces his enigmatic master’s wrath over the failed search for Deake and the unopened gate, receiving adult Graken as a grim aid. Now, in the present, Dan and Joey stand at the edge of their struggling community, eyes drawn to a disturbing cloud formation on the distant horizon—something ancient and unnatural stirring in the sky. The story’s eerie atmosphere is sharpened by Bloodworth’s self-penciled, inked, and lettered artwork, with Vincent Locke’s cover capturing the same unsettling stillness.
In "The Path of Return," Dan and Joey find themselves uneasy as a strange, ominous cloud looms on the horizon at their isolated community. Flashbacks reveal King Zombie’s past mission—under the command of his master, he was tasked with finding Deake and opening a gate, aided by adult Graken—now echoing in the present as the sky darkens with unsettling portents.
In "Amy," a spectral entity driven by her master’s will drifts through the ruins of a dead world, seeking a living vessel to inhabit. Her search leads her to a pair of scavengers, one of whom carries a fragile, unknown life within her—setting the stage for a chilling encounter between the unseen and the vulnerable.
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Reprinted in Deadworld #26 (1993)
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