Cyborg #1
This collection kicks off the 2016 Cyborg series, following Victor Stone as he struggles to balance his human side with his ever-expanding technological abilities. After a catastrophic event leaves him more machine than man, Cyborg must confront threats that target both his flesh and his circuitry, all while grappling with his place in a world that fears what he's become. Written by David F. Walker with art by Ivan Reis and others, 'Unplugged' sets the stage for a solo journey away from the Justice League.
In "Divergence Cyborg," David F. Walker and artists Ivan Reis, Felipe Watanabe, Daniel HDR, and Cliff Richards launch a bold new chapter for the character, exploring the aftermath of Cyborg’s radical transformation. With his newfound ability to regenerate his fully human body—thanks to a breakthrough with the Technosapiens—Cyborg now walks a razor's edge between man and machine, guarding his secret from those closest to him. The issue’s striking cover by Ivan Reis and Joe Prado captures the tension of a hero at a crossroads, all set against the high-stakes world of DC’s 2016 lineup.
In "Target: Victor Stone," Cyborg grapples with unsettling visions that blur the line between dream and reality, testing the limits of his new cybernetic enhancements. When a nightmare hints at an imminent alien threat, he’s forced to confront the chilling possibility that the warning came too late—because they’re already here.
In "Battleground: Detroit!", Cyborg fights to defend the city as alien forces descend, relying on the unexpected aid of the Metal Men to hold the line. After a fierce battle, he returns to S.T.A.R. Labs, only to be met by an unexpected ally—someone from his past with a familiar face.
In "Shattered Reflections," Jo confronts the lingering echoes of a past she can't remember, as a version of Sarah Charles from an alternate reality reveals how Silas Stone’s use of alien tech to save Vic inadvertently summoned the Technosapiens to Earth. The story unfolds with quiet urgency, threading personal memory through the larger threat, as the line between hero and machine blurs.
In "Rubble & Revelations," Cyborg confronts the fallout of a fractured reality when alternate-reality Sarah Charles pulls him, his father, and his world into her own. With Vic showcasing a powerful new regeneration ability, the team regroups and returns home with a renewed strategy—armed with hard-won insight and a mission redefined.
In "Techno-Takedown," Cyborg leverages his bond with the Technosapiens to purge a dangerous cyber-parasite from their systems, unlocking a startling new ability: the power to regenerate his fully human body—free from cybernetic enhancements. Now hiding this transformation from everyone, he must navigate the shifting lines between man and machine, all while the echoes of his past linger in the code he once called home.
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↩ Reprints Convergence Crime Syndicate #2 (2015), Cyborg #1 (2015), Cyborg #1 (2015), Cyborg #2 (2015), Cyborg #2 (2015), Cyborg #3 (2015), Cyborg #3 (2015), Cyborg #4 (2015), Cyborg #4 (2015), Cyborg #5 (2016), Cyborg #6 (2016), Cyborg #5 (2016)
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