Curse of the Spawn #1
In "null," Jessica Priest is deep in the jungle on a mission to secure and destroy the deadly biological weapon Heat-16, but her team is eliminated before she can complete her objective. Captured by the rogue scientists Liz Arno and Kevin Bergregor, she finds herself entangled in a web of betrayal and secrets that stretch far beyond the lab’s walls. With General Ameed and Agent Obersmith closing in, and her own past colliding with the present, Jessica must survive not just the jungle’s dangers, but the truth behind the weapon she was sent to destroy.
In "null," Jessica Priest finds herself trapped in a brutal experiment orchestrated by the twisted twins Liz Arno and Kevin Bergregor, who push her to the brink in a bid to break her mind and turn her feral. After a desperate escape with the dangerous Heat-16 module, she becomes a fugitive hunted by her former comrades—feralized allies now unleashed on the town of El Morte. Captured once more by the enforcers of Erlich Westerlin, Priest is condemned to a life of forced labor in the mines, her fate now bound to the deadly power of Uranium-235.
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↩ Reprints Curse of the Spawn #12 (1997), Curse of the Spawn #13 (1997), Curse of the Spawn #14 (1997)
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