Creepy Worlds #6
☆ Be the first to review + Add to your collection — Join freeThis anthology issue contains multiple stories, including a tale of a man who awakens with bandages on his head and no memory of his identity or recent past, discovering he has been called back to work at a hospital where a nurse mentions strange "earthlings" and bizarre occurrences. Another story involves a medieval fantasy setting where a queen named Eloise and her beloved face betrayal by Baron Rudolf, leading to conflict and swordplay as the baron attempts to seize power. A third story follows a television producer named Mr. King who struggles to complete a script for a show about Martian creatures, eventually assigning writer Wharton to finish the screenplay under pressure, only to discover Wharton has vanished and the script contains an extraordinary twist about science fiction.
In "The Weeds," a group of stranded sailors discover that the strange seaweed of the Sargasso Sea grants them extended life—and a slowed perception of time—when consumed. As a hurricane finally frees them from their island prison, they return to a world transformed, only to find themselves decades removed from the moment they left.
In the Shadows, a man survives a plane crash only to be healed by a mysterious woman who claims to be from another dimension. As their bond deepens, he begins to notice unsettling differences in her, and when she finally confesses she is not human, he recoils—only to be sent back to the wreckage, where she vanishes, leaving him with a quiet ache he can’t explain.
In "Flee for Your Life!", a young Martian boy, forced to run after being rejected by Earth’s humans, spends years surviving on the fringes of society—until he reunites with his sister, now living among humans with a family of her own. With his father’s old flying saucer in hand, he sets off on a journey back to Mars, hoping the planet he fled has changed for the better.
In the German town of Grausburg, mysterious structures begin appearing overnight, baffling the burgomeister and townspeople—until a woodcutter named Hans Schmidt discovers a strange, gentle creature in the Black Forest and brings it home as a pet. When the authorities conclude the animal must be connected to invisible beings constructing the buildings, the town takes action to drive both the creature and its unseen companions away, hoping to restore peace to their community.
A self-contained world hurtles toward catastrophe when its vital systems begin failing in cascading crises—heating systems spin wildly between boiling and freezing, power drains to critical levels, and communications grow thin and desperate. As the world's inhabitants fight to survive and fend off invaders, the reader gradually discovers that this entire struggle exists within the fevered mind of a man named Anderson, battling pneumonia in a hospital bed while miracle drugs and skilled doctors wage their own battle for his life. "The Crisis!" reveals how the human body's internal systems mirror the desperate machinery of a world on the brink of collapse.
In "The Long Sleep!", a scientist who once looked down on the laborer who built his suspended animation cabinet awakens a thousand years later to find his mind reduced to the capacity of a manual worker—only to discover a quiet contentment in his new place within a world he no longer understands.
A man awakens in a hospital with no memory of who he is—only fragments of a car accident and a woman's face—but as he recovers, strange thoughts plague him: why does "Earth" feel like a foreign word, and why is the sky so familiar? When an intruder breaks into his room weeks later, a violent struggle triggers the shattering truth that transforms everything he's come to feel for the nurse Doris Clarke, and forces him toward an impossible choice between love and duty.
When the kind-hearted Parkers share their home with an elderly stranger, their generosity is rewarded with a streak of impossible luck—but as greed begins to take hold, they learn that some mysteries are better left alone. Paul and Eve Parker must confront the price of their curiosity when their daughter's health hangs in the balance, forcing them to choose between wealth and what truly matters.
Thief Andrew Kovack steals a mysterious sealed box from a wealthy man's home, only to discover it has no openings and cannot be broken apart—no matter what tools or methods he tries over the next three decades. As his obsession with opening the box consumes his entire life, Kovack eventually realizes the true curse of his theft, only to watch helplessly as another thief makes off with the box, dooming them to the same relentless fate.
When King Horace discovers his most trusted knight, Baron Rudolf, is betrothed to Lady Eloise—the woman he intended to make his queen—his rage knows no bounds. Desperate to stop the Baron, the King summons the court magician Loriston to cast a spell that will make him vanish forever, but the power of true love proves stronger than any enchantment. As past and present collide in a story that echoes across centuries, "The Magic Spell!" shows what happens when a tyrant's cruelty meets magic itself—with consequences neither he nor his magician could have foreseen.
In a world of universal peace and harnessed atomic power, Chief Palmor of the Defense Department dismisses mounting reports of unidentified objects in the sky—until the evidence becomes too consistent to ignore. With his aide Griggs and a cutting-edge long-range camera, Palmor stakes out observation posts to capture proof of the mysterious visitors, only to witness something far more unsettling than invasion. As the photograph develops, a truth emerges that will reshape humanity's understanding of who—or what—has been watching.
In "Escape to Nowhere," a man who’s spent his life avoiding effort finds himself climbing a rope into a bizarre, hyperactive world where even the slightest laziness is met with lethal consequences. As he navigates a society driven to madness by constant motion and noise, he realizes the price of idleness in one world is the same as the price of effort in another.
In "The New Gimmick!", a frustrated sci fi writer sees his pitch for a lunar life story rejected by a skeptical TV producer who insists the moon is barren. Years later, when space travel makes a moon landing possible, the same producer finds himself stunned to encounter the very writer—now claiming he was born on the moon—during the historic mission.
A crew of space pioneers embarks on humanity's first voyage to Mars, their journey punctuated by idle speculation about whether ancient writers like Jules Verne and Jonathan Swift might have actually traveled to distant worlds before spinning their tales as fiction. As the ship touches down on the red planet's surface, the crew celebrates what they believe is their historic first contact with an alien world—until something wholly unexpected emerges from the Martian landscape to greet them.
A man's financial fortunes transform overnight when he receives mysterious messages through lighted windows, guiding his every investment decision until a power failure forces him to act on his own instincts. What unfolds is a tale of greed tested by fate, as the supernatural counsel that built his empire reveals its true purpose in the darkness.
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↩ Reprints Mystery Tales #34 (1955), Journey into Unknown Worlds #39 (1955), Strange Stories of Suspense #10 (1956), Journey into Unknown Worlds #57 (1957)
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