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Creepy Worlds #103 cover
Cover: John Romita & Mike Esposito
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Creepy Worlds #103

· Alan Class · 1'- [0-1-0 GBP]
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"Enter: Dr. Octopus" is a standout tale in the eerie anthology Creepy Worlds #103, a 1'- [0-1-0 GBP] gem from Alan Class. Written with a chilling sense of escalating dread, the story follows a scientist's doomed attempt to harness a mysterious jacket with a bottomless right pocket—one that compels its wearer to stuff in objects from our world, all to no avail. Ross Andru’s bold artwork, inked with precision by Mike Esposito, brings the creeping unease to life, while John Romita’s cover captures the unsettling mystery with a haunting, shadowed silhouette.

Contains 8 stories
Enter: Dr. Octopus
20 pp · Superhero
Spider-Man [Peter Parker]Doctor Octopus [Otto Octavius]J. Jonah JamesonMary Jane WatsonGwen StacyFlash ThompsonHarry OsbornProfessor Miles WarrenAunt May ParkerAnna May Watson

Spider-Man faces off against the sinister Doctor Octopus, who's planted a tracer bug and laid traps to catch the wall-crawler off-guard. With danger lurking at every turn, Spider-Man must outthink his mechanical-armed adversary before the Doctor's scheme reaches its conclusion.

The Tentacles and the Trap!
20 pp · Superhero
Spider-Man [Peter Parker]Doctor Octopus [Otto Octavius] (villain)Aunt May ParkerHarry OsbornJ. Jonah JamesonRobbie RobertsonGwen StacyMary Jane Watson

Doctor Octopus, desperate for a hiding place after his latest clash with Spider-Man, rents a room in Aunt May Parker's boarding house—never suspecting that his unsuspecting landlady's nephew is the very hero he thinks he's defeated. When Peter Parker discovers the multi-armed menace under his own roof, he faces an impossible choice: expose Doctor Octopus and risk revealing his secret identity, or watch helplessly as his aunt harbors a dangerous criminal who's already plotting his next theft of the Nullifier. With his web-slinging career hanging by a thread and his loved ones in the crosshairs, Spider-Man must find a way out of the trap before it's too late.

The Wishing Well!
5 pp · Horror-Suspense

In "The Wishing Well!" from *Creepy Worlds #103*, a young couple stumbles upon a mysterious well on their new property—its power seemingly granting any wish. When the woman’s sudden desire for a million dollars is fulfilled, she’s quick to regret it, making a desperate wish to end the well’s magic. But the phone call that should confirm her inheritance arrives too late—because the line hasn’t even been connected. As they face the consequences of their choice, the couple decides to build their future on their own, one honest step at a time.

Surprise Attack!
5 pp · War

When the Ludendorff Drive threatens to overwhelm the Allies and German forces close in on Paris, Marshal Foch calls on the American Expeditionary Forces to hold the line at Chateau Thierry. Among the soldiers is Private Franklin "Pop" Corby, an older volunteer who gave up his family and comfortable life to join the fight, and now he must prove that courage knows no age when his unit faces the seasoned enemy machine head-on. With officers falling and the odds stacked against them, "Pop" devises a daring plan to strike from an unexpected angle and turn the tide of battle.

The World-Destroyers!
3 pp · Fantasy, Science Fiction
Agent X

When a pair of alien thieves steal an ancient Egyptian solar ship from a museum, thinking it’s just a curiosity, they accidentally set off a chain of events that propels them straight toward the sun—no map, no warning, just the heat of a star and a bomb ticking in the deep. Written by an unknown hand and illustrated by an unknown artist, "The World-Destroyers!" is a swift, surreal trip through cosmic misjudgment, where myth and machine collide in the most literal sense.

You Can't Touch Bottom
5 pp

Jo, a curious scientist, stumbles upon a strange jacket with a pocket that swallows anything tossed into it—no matter the size. Determined to unlock its secret, he experiments with increasingly bizarre items, even sending a note into the void, but the pocket remains a mystery. When he finally risks his own head to peer inside, he vanishes completely. The next day, the pocket is found sealed shut with a seam—its bottom now firmly stitched.

Bennet's Brain!
4 pp · Fantasy

Bruce Bennet wakes up hearing strange voices in his head—the thoughts of two boys from 1997 experimenting with a time-transmitting device—and suddenly finds himself able to foresee the future with perfect clarity. When a hostile foreign power called Nation "X" kidnaps him to silence his dangerous knowledge, Bennet's prescient ability becomes his greatest asset as events unfold exactly as he predicted. A tale of accidental telepathy across the centuries, where one man's foreknowledge forces a nation to abandon its plans for world domination.

The Test
4 pp · War

A raw recruit named Ebenezer Hastings stumbles through military training, fumbling at every turn while his drill sergeant and fellow soldiers write him off as hopeless—until the unit faces battle against Confederate forces and Ebenezer's true instincts kick in, revealing a skill no one expected. This Civil War tale follows an unlikely soldier who must prove himself when it counts most.

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Full credits

artist Ross Andru
cover pencils John Romita
cover inks Mike Esposito

Reprints

↩ Reprints Marvel Tales #129 (1954), Journey into Mystery #26 (1955), War Comics #43 (1956), World of Fantasy #3 (1956), Battleground #16 (1957), Journey into Mystery #49 (1958), The Amazing Spider-Man #53 (1967), The Amazing Spider-Man #54 (1967)

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