City of Tomorrow #[nn]
☆ Be the first to review + Add to your collection — Join freeThis collection brings together the six-issue 2006 DC miniseries City of Tomorrow, written by Howard Chaykin and illustrated by John Francis Moore. Set in a near-future metropolis, the story follows a disgraced architect who uncovers a conspiracy involving a corrupt city government and a mysterious new technology.
In "Human Nature, Metal Fatigue," Howard Chaykin delivers a sharp, character-driven sci-fi tale set in the meticulously engineered city of Columbia, where robotic servants live and feel as their creators intended. Tuck, haunted by his father’s utopian legacy and disillusioned by the sterile perfection of his upbringing, channels his rage into covert government missions—until a single order shatters his sense of purpose. With Chaykin handling every aspect of the interior art and inks, and Michelle Madsen’s colors grounding the world’s cold precision, this 2006 issue builds tension with quiet dread and emotional weight. The cover, also by Chaykin, captures the story’s stark contrast between human longing and mechanical order.
In "Human Nature, Metal Fatigue," Tucker, haunted by his father’s legacy of robotic utopia and the sterile life it imposed, channels his resentment into covert government missions—until loyalty is shattered when his entire team is ordered executed after a classified operation. The story explores the cost of service and the fragile line between purpose and survival in a world where machines serve humans, but humans may not be so different.
In "Bright Lights... Big City!" from City of Tomorrow #nn, Tucker returns to the once-ideal robotic metropolis of Columbia only to find it transformed—its asylum overrun by inmates and the city divided between two warring robot gangs. With his father warning of rising chaos and a trio of old government allies still hunting him, Tucker must confront his past before he can help rebuild a city that’s lost its way.
In "Digital Manipulation," Tucker sets his sights on cleaning up crime in Columbia, challenging Adam Zero with bold intentions. As he draws closer to Adam’s enigmatic robotic girlfriend, Ash, their growing connection takes a dangerous turn when they’re suddenly attacked—leaving their bond and the city’s future hanging in the balance.
In "Laptop!", Tuck finds himself racing against time to save Ash from Fabian's enforcers, only to uncover a devastating truth: his father, once a man he trusted, was responsible for his mother's death and has been secretly aiding the robot mobs in pursuit of a powerful government deal.
In "♪Network Connection!", Tucker faces his father in a tense confrontation that unravels a shocking truth: his mother’s murder was no accident, and he himself is the result of his father’s radical experiments blending human genetics with robotics. As the secret of his origin comes to light, Tucker must navigate a city torn by rival robot gangs and a legacy of betrayal, forging a new path in the ruins of the past.
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Reprints
↩ Reprints City of Tomorrow #1 (2005), City of Tomorrow #2 (2005), City of Tomorrow #3 (2005), City of Tomorrow #4 (2005), City of Tomorrow #5 (2005), City of Tomorrow #6 (2005)
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