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Captain Midnight #16 cover
Cover: Sheldon Moldoff
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Captain Midnight #16

Jan 1944 · Fawcett · 0.10 USD
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Captain Midnight embarks on a dangerous aerial mission deep into Austria to breach Hitler's fortress, engaging Japanese Zero fighters in a harrowing combat sequence over enemy territory. Meanwhile, a subplot involves Sergeant Twilight foiling a sabotage plot when Captain Albright departs for Washington, exposing enemy agents attempting to steal blueprints for a new television plane-landing apparatus. The issue also features "The Flying Antique," in which Captain Midnight must recover a stolen model of the first aircraft ever flown in a state.

Contains 5 stories
Captain Midnight Buries the Austrian Weather
11 pp · Adventure
Hermann Goering (villain)

Captain Midnight springs into action when he learns that Austrian villagers face execution by Nazi occupiers—but first, he must plant a weather-predicting device in enemy territory to help the Air Force target Nazi factories. Trapped behind enemy lines with his assistant Ichabod Mudd and caught between a military mission and a moral imperative, Captain Midnight devises an audacious plan involving a coffin, a Nazi funeral, and his trusty doom beam. Can the resourceful ace pull off the impossible and save both the village and the mission?

The School For Sabotage
8 pp · Adventure
Von Togo (villain)

Captain Midnight discovers a hidden spy camp in the mountains and crashes during a firefight—only to come face-to-face with his old nemesis Von Togo, who's operating a sinister School for Sabotage right in the heart of America, training captured youngsters to become saboteurs. After being thrown into an abandoned mine shaft, Captain Midnight and his companions must infiltrate the school to stop Von Togo's plot and recover the stolen X-ray binoculars before they're used to locate the Captain's secret laboratory.

Untitled Adventure story
4 pp · Adventure
Sergeant Twilight Strikes Out (For Himself)
10 pp · Superhero

Sergeant Twilight springs into action when Captain Midnight heads to Washington and a butler and his criminal associates target the lab for a valuable television plane-landing apparatus that German operatives are willing to pay for. As Ichabod fights to keep the invention out of enemy hands, he discovers that brains—and a few well-placed mechanical traps—might be just as useful as superpowers in the end.

The Flying Antique
8 pp · Adventure

When a desperate woman crashes into Captain Midnight and pleads for help saving her husband from execution, the hero learns the truth: the man was framed by Nazi spies and a pardon has been issued—but a devastating flood has cut off all communications to the prison. With only minutes to spare, Captain Midnight attempts the impossible: he'll pilot an antique box-kite aircraft through a raging storm to deliver the pardon and stop an innocent man's death. It's a race against time, treacherous weather, and enemy fire in a fragile machine that was never meant for such a test.

ComicBooks.com Value

Our Model is In Beta
Raw (Good) $69
CGC 9.2 · 1 in census $1,081
CGC 9.0 · 2 in census $750*
CGC 8.5 none in existence
CGC 8.0 · 2 in census $707
CGC 7.5 · 1 in census $330*
CGC 7.0 · 2 in census $302
Show all 19 grades
CGC 6.5 · 1 in census $251
CGC 6.0 · 3 in census $192
CGC 5.5 none in existence
CGC 5.0 none in existence
CGC 4.5 · 1 in census $136*
CGC 4.0 · 1 in census $118*
CGC 3.5 none in existence
CGC 3.0 none in existence
CGC 2.5 · 1 in census $75*
CGC 2.0 · 1 in census $64*
CGC 1.5 none in existence
CGC 1.0 none in existence
CGC 0.5 · 1 in census $32*
* estimate — limited direct-sales data at this grade
Our model’s value — refined as new sales data arrives · CGC census counts shown where available

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Cast · 2 characters

Full credits

writer Rod Reed
artist, inker C. C. Beck
cover pencils, inks Sheldon Moldoff

Reprints

Reprinted in Take That, Adolf!: The Fighting Comic Books of the Second World War #[nn] (2017)

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