Calling All Girls #2
☆ Be the first to review + Add to your collection — Join free"Calling All Girls" #2 is an anthology magazine for young female readers featuring comics, stories, and instructional articles. The visible contents include "It's a Date!" by Eleanor Boykin, offering dating etiquette advice for girls; a "Toes!" instructional piece demonstrating basic ballroom dancing steps with illustrations; and "Cookie Capers" by Cecily Brownstone, a feature on creative cookie-making and decorating techniques. Additional content listed on the cover includes comic strips about America's First Lady, actress Jacqueline Cochran, and the "Yorktown Younger Set," plus articles on hobbies, fashion, and various lifestyle topics aimed at pre-teen and teenage girls.
Eleanor Roosevelt rises from a shy, bookish girl with deep insecurities into one of the nation's most influential women in this biographical portrait. From her lonely childhood through her marriage to Franklin and his entrance into political life, we follow her quiet transformation as she discovers her own strength and purpose, gradually stepping into the role of a devoted, engaged First Lady. This is the story of how a reserved young woman became the formidable partner to the President and a force in American life.
Jacqueline Cochran rises from orphan poverty to become one of aviation's most daring pilots, starting with flying lessons from a naval instructor and pushing through crashed planes, failed races, and skeptical competitors who doubt a woman belongs in the cockpit. Armed with grit, determination, and support from aircraft designer Major Seversky, she sets world speed records, wins prestigious races, and earns international recognition—all before June 1941, when she undertakes a secret wartime mission flying a bomber to England. This biographical account captures how a girl with no advantages and no fairy godmother but hard work transforms herself into the "Flying Cinderella," proving women have every ounce of courage and skill that men do.
A group of resourceful teenagers set their sights on building a clubhouse on Mr. Osgood's land, and they hatch a clever plan to salvage lumber from Farmer Fulton's old shed—but when two members of their crowd try to beat them to it with a sneaky scheme, the real test becomes whether the gang can pull together despite the sabotage. "They Build a Clubhouse" shows how determination and friendship can overcome rivalry, even when things get dangerously close to falling apart.
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Reprinted in True Aviation Comics Digest #1 (1942)
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