Bone: One Volume Edition #[nn]
☆ Be the first to review + Add to your collection — Join freeThis massive single-volume edition collects Jeff Smith's entire 1,300-page epic, originally serialized in 55 issues from 1991 to 2004. It follows the Bone cousins—Fone Bone, Phoney Bone, and Smiley Bone—as they are exiled from their hometown and stumble into a mysterious valley filled with strange creatures, ancient secrets, and a looming war against the rat creatures and the Hooded One. Presented in black and white, this edition includes the complete story plus a new cover and a section of behind-the-scenes material.
In "Chapter One: The Map," Jeff Smith's Bone: One Volume Edition introduces a world brimming with mystery and whimsy, where Fone Bone and Smiley Bone aid a baby Rat Creature in fleeing Barrelhaven, while the cunning Phoney Bone makes a hasty exit laden with stolen goods. As Thorn departs the town, she encounters the enigmatic Red Dragon, setting the stage for a journey that blends humor, adventure, and quiet wonder. The story unfolds through Jeff Smith’s distinctive art and storytelling, with the cover by Jeff Smith capturing the tale’s eerie charm.
In "Chapter Four: Kingdok" from Bone: One Volume Edition, Phoney Bone sets off from Gran'ma's farm, unaware that Kingdok and the Hooded One are already plotting an assault on the farm and the Red Dragon. With tension rising and danger closing in, the stage is set for a clash that could change everything.
In "Chapter Two: The Cave," Bone faces off against Phoney Bone, desperate for answers about why the Rat Creatures are hunting him—yet the truth remains just out of reach. Meanwhile, Thorn’s fragmented memories begin to surface, hinting at a past she can’t quite grasp.
In "Chapter One: Watch Duty" from Bone: One Volume Edition, Bone spends his days helping repair Gran'ma Ben’s house, finding quiet moments to read Moby Dick aloud to Thorn. As the two settle into their routine, Thorn takes on guard duty—only to be haunted once more by a vivid, unsettling prophetic dream.
In "Chapter Seven: Dreams," Lucius and Phoney Bone turn the bar into a battleground of wits and wild schemes, each trying to outdo the other in running the joint. Meanwhile, Thorn grapples with the unsettling truth that her visions may not be dreams at all—but memories of something real.
In the opening chapter of Bone: One Volume Edition, Gran'ma Ben, Thorn, and Bone set out on a journey to Barrelhaven, where tensions simmer beneath the surface. There, Lucius is caught in a losing bet with Phoney Bone, and as the stakes rise, Lucius warns Phoney not to speak of the Dragons—hinting at secrets buried deep in the valley.
In "Chapter Five: Deliver Us These Laws," Lucius returns to the valley only to discover Fone Bone has learned Thorn's secret, setting the stage for rising tension. As the Hooded One and Kindok declare their laws and rally their armies, the fragile peace of the valley teeters on the edge of chaos.
In "Chapter Six: The Mid-Summer's Day Plan," Phoney Bone tightens his grip on the village, demanding all its wealth as he prepares for an uncertain fate. Meanwhile, the Hooded One advances with his armies, entrusting Kindok with a mission that could shift the balance of power—though just what that mission entails remains shrouded in mystery.
In "Chapter Seven: The Turning," Thorn ventures beyond Barrelhaven and encounters the legendary Red Dragon, setting the stage for an uncertain journey. Meanwhile, Fone and Smiley Bone work together to guide the baby Rat Creature to safety, while Phoney Bone makes a hasty exit, loading up on whatever he can carry from the village.
In "Chapter Two: Dragons in the Earth," Gran'ma Ben and Lucius venture into the wilds to rescue Phoney Bone, Euclid, and Wendell, who’ve vanished into the treacherous woods. Meanwhile, Thorn races to save Fone Bone and Smiley Bone from a perilous encounter with Rat Creatures, testing their courage and resolve in the heart of the unknown.
In "Chapter Four: Wolf Call" from Bone: One Volume Edition, Thorn, Fone Bone, and Smiley Bone head to Old Man's Cave to join Gran'ma Ben and Lucius—only to find the Rat Creatures already encircling the village, tightening their grip. The tension mounts as the trio arrives just as the situation reaches a breaking point.
In "Chapter Six: Prayer Stones," Gran'ma Ben, Thorn, and the Bones press on through the eerie expanse of Tanen Gard, nearing the mysterious city of Atheia, while Lucius and the last survivors of Old Man's Cave set out on their own perilous journey toward the same distant destination. The path ahead is uncertain, and the weight of the past lingers with every step.
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Reprints
↩ Reprints Bone #1 (1991), Bone #2 (1991), Bone #3 (1991), Bone #4 (1992), Bone #5 (1992), Bone #6 (1992), Bone #7 (1992), Bone Holiday Special #[nn] (1993), Bone #8 (1993), Bone #9 (1993), Bone #10 (1993), Bone #11 (1993), Bone #12 (1994), Bone #13 (1994), Bone #14 (1994), Bone #15 (1994), Bone #16 (1994), Bone #17 (1995), Wizard Presents: Bone #13 1/2 (1995), Bone #18 (1995), Bone #19 (1995), Bone #20 (1995), Bone #21 (1995), Bone #22 (1996), Bone #23 (1996), Bone #24 (1996), Bone #25 (1996), Bone #26 (1996), Bone #27 (1997), Bone #28 (1997), Heavy Metal Special Editions #2 (1997), Bone #29 (1997), Bone #30 (1998), Bone #31 (1998), Bone #32 (1998), Bone #33 (1998), Bone #34 (1998), Bone #35 (1999), Bone #36 (1999), Bone #37 (1999), Bone #38 (2000), Bone #39 (2000), Bone #40 (2001), Bone #41 (2001), Bone #42 (2001), Bone #43 (2001), Bone #44 (2001), Bone #45 (2001), Bone #46 (2002), Bone #47 (2002), Bone #48 (2002), Bone #49 (2002), Bone #50 (2002), Bone #51 (2003), Bone #52 (2003), Bone #53 (2003), Bone #54 (2004), Bone #55 (2004)
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