Bill Battle, the One Man Army #3
☆ Be the first to review + Add to your collection — Join freeIn "Dawn Is the Hour of Death," Bill Battle leads an assault at dawn against enemy positions, successfully overcoming the defending forces. When the troops discover that a notorious enemy sniper known as the "Ghost Gunner" is still active in the sector, Bill volunteers for a dangerous solo mission to infiltrate enemy lines and eliminate the threat. A general reveals intelligence that the Ghost Gunner has been spotted and entrusts Bill with the task, emphasizing that thousands of lives depend on the operation's success. Bill accepts the assignment and prepares to undertake the perilous night raid behind enemy lines.
Sgt. Bill Battle springs into action when stranded American soldiers—including Private Redmond—come under fire from an enemy tank, seizing a bazooka to turn the tide of battle with split-second timing. When supply trucks must push through enemy-held territory to reach the cut-off unit, Battle leads the dangerous convoy run himself, ready to blast through every Red roadblock in his path. It's all in a day's work for the One Man Army.
When Bill Battle operative Rhee San is captured and sentenced to execution at dawn, he discovers a fellow Allied spy in the cell beside him—and a daring plan that might save them both. General Pu, seeking to extract intelligence rather than simply dispose of his prisoners, unknowingly sets the stage for an escape that could turn the tide of the conflict. With classified enemy plans within reach, Rhee must navigate his way out of the compound and back to friendly lines.
A Signal Corps unit struggles to string a vital communications line while a phantom sniper—dubbed the Ghost Gunner—picks off soldiers from an unseen position. When search efforts and artillery bombardment fail to stop the mysterious marksman, the lieutenant realizes the sniper's hiding place must be somewhere no one would think to look, and devises a dangerous plan to flush him out. This tense 1953 war story delivers both clever tactical thinking and genuine suspense as the Americans race to complete their mission against an elusive enemy.
Sgt. Bill Battle takes on a solo mission deep behind enemy lines when General Burr tasks him with rescuing Major Beesom, who's been captured along with vital battle maps. With the fate of an entire military operation hanging in the balance, Battle volunteers for a dangerous assignment that will test every ounce of his combat skills—and his nerve. It's Bill Battle against overwhelming odds, and he wouldn't have it any other way.
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Reprinted in Fightin' Army #18 (1956)
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