Batman: The Black Casebook #[nn]
☆ Be the first to review + Add to your collection — Join freeThis 2009 hardcover collects a series of early Batman stories from the 1950s and 1960s that were referenced or reprinted in Grant Morrison's later Batman run, including tales featuring bizarre sci-fi concepts, alien encounters, and the introduction of elements like the Batmen of All Nations. The volume compiles issues such as Batman #65, #86, #113, #134, #156, and others, showcasing the Silver Age oddities that influenced Morrison's narrative. It serves as a companion piece for readers seeking the original source material behind the more modern, surreal Batman arcs.
In "A Partner for Batman," Batman confronts a harrowing simulation that forces him to face the unthinkable—losing Robin in a high-stakes, isolated scenario. The psychological toll of the experience shakes him to his core, leading him to question his role as a hero and ultimately consider stepping away from the fight. Written by Bill Finger and illustrated by Sheldon Moldoff, with inks by Charles Paris and letters by Stan Starkman, this poignant story explores the emotional weight of partnership and sacrifice, all under a striking cover by Brainchild Studios.
When Robin’s injury sidelines him, Batman brings in a new partner named Wingman—someone who’s not just filling a gap, but being shaped into a European counterpart to the Dark Knight. As the two navigate the shadows of Gotham’s streets, the line between mentorship and replacement grows thinner than ever.
In "Batman -- Indian Chief!", the Dynamic Duo encounter a pair of masked figures who mirror their own guise—only this time, they're dressed as a Native American Batman and Robin, known as Man-of-the-Bats and Great Eagle. When the wounded Man-of-the-Bats begs them to take his place in facing the vengeful Black Elk, who believes the two heroes are one and the same, the Dynamic Duo must step into a mystery rooted in legend, identity, and a conflict that blurs the line between protector and outlaw.
In "The Batmen of All Nations," Batman gathers international vigilantes in Gotham to share his tactics, only to face a cunning criminal who dares them to stop his crimes. As the heroes race to uncover clues, their methods begin to outshine his—leaving Batman to question whether his legacy might be more than just a blueprint.
When a long-forgotten Batman costume surfaces in Bruce Wayne’s attic, it sparks a chilling revelation: the man who killed his parents, Joey Chill, was merely a hired hand. As Bruce pieces together the truth, he uncovers a far darker conspiracy—one that suggests the real killer has been hiding in plain sight all along.
In "The Club of Heroes," John Mayhew unites a group of heroes around a shared mission, offering them a new base—but first, they must choose a chairman. The challenge is clear: the hero who performs the most good deeds will lead them.
In "Am I Really Batman?", Batman wakes disoriented in a mental ward, his mind clouded and his identity slipping away—though he doesn’t yet know he’s been manipulated by a mysterious Professor Milo, whose amnesia gas has left him questioning everything. The story unfolds with a chilling intimacy, probing the fragile line between hero and patient, memory and madness.
In "Batman -- the Superman of Planet X," Batman finds himself on the alien world of Zur-En-Arrh, where he encounters a version of himself who wields superpowers and leads the resistance against an invading force from another planet. With his new abilities and a desperate mission, Batman must navigate a reality where he’s both the hero and the key to saving a world that’s counting on him.
In "Batman Meets Bat-Mite," Batman and Robin return from a routine patrol to find the Bat-Cave in disarray—only to be greeted by the mischievous, dimension-hopping Bat-Mite, a fan who insists on joining their crusade. Though Batman gently declines, the imp is determined to make their crimefighting more thrilling, turning their mission into something far more chaotic than either hero intended. As the night unfolds, Batman must find a way to channel Bat-Mite’s energy without losing control, leading to an unexpected resolution that might just send the little troublemaker home.
In "The Rainbow Creature," Batman and Robin venture into South America to aid a local leader, only to stumble upon a mysterious, rainbow-hued being rising from a dormant volcano. As the strange creature moves through the jungle, its presence stirs unease and wonder—leaving the heroes to question whether it's a threat, a sign, or something beyond their understanding.
In "The Batman Creature," a mad scientist's sinister ray transforms men into animal-like creatures, using them to commit crimes. When the device turns Batman himself into one of these beasts, it's up to Robin, Batwoman, and Bat-Hound to stop the chaos before the city falls to the very monster they're sworn to protect.
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Reprints
↩ Reprints Batman #65 (1951), Batman #86 (1954), Detective Comics #215 (1955), Detective Comics #235 (1956), World's Finest Comics #89 (1957), Detective Comics #247 (1957), Batman #112 (1957), Batman #113 (1958), Detective Comics #267 (1959), Batman #134 (1960), Batman #156 (1963), Batman #162 (1964)
Reprinted in Grant Morrison présente Batman #4 (2013)
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