Atomic Mouse #2
☆ Be the first to review + Add to your collection — Join freeAtomic Mouse encounters a propaganda campaign falsely claiming he is a fake, featuring a magician named Count Gatto performing as the "World's Greatest Magician" at a theater. Determined to prove himself genuine, Atomic Mouse attends the show to expose the deception. Oliver, a young mouse who has received a detective kit, attempts to solve the case independently by collecting fingerprints from the propaganda materials and comparing them to those in his instruction booklet, ultimately helping to catch the real culprit responsible for the false claims. The issue also includes puzzle and game activities for readers.
Atomic Mouse's reputation takes a hit when fake movies showing him robbing banks flood the television airwaves, turning the public against their once-beloved hero. With Professor Invento's help, Atomic Mouse must track down the source of the broadcast and expose the villain behind the scheme—Count Gatto—before his name is ruined forever. It's a clever frame-up that tests whether the truth can win out against convincing deception.
When a fearsome dragon terrorizes Mouseville and sends the entire village into chaos, Count Gatto and his gang seize the opportunity to loot the town—but their scheme takes a cunning turn when the villain poses as "Sir Stickum," a legendary dragon-slaying knight, to extort payment from the panicked villagers. Atomic Mouse must race against time to expose Count Gatto's deception before the con artist collects his ill-gotten rewards, all while Little Squeeky searches frantically for the town's only real hero.
Count Gatto dreams of cashing in when he finds a rare Graf Zeppelin stamp in pristine condition, but his get-rich-quick scheme hits a snag when he accidentally places the valuable stamp on an envelope headed for the mail system. Now he's got to track down his prized possession before it's lost in the postal shuffle—and he'll need all the help he can muster to pull off the recovery.
When a janitor accidentally activates Professor Invento's experimental spaceship, she's whisked away to a mysterious lost planet—and returns with a most unexpected passenger in tow. Professor Invento struggles to believe what Matilda has brought back, but the proof is right before his eyes. A clever tale of cosmic mix-ups that proves sometimes the greatest discoveries are hiding in plain sight.
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We Buy Collections ▸Cast · 3 characters
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Reprints
Reprinted in Atomic Mouse #17 (1956), Giant Comics #1 (1957), Giant Comics #3 (1957), All Top #6 (1959), Jolly Book Comic Album #2
Key issues in Atomic Mouse
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