Atari Force #5
In "La vision ne disait pas tout...", the Atari Force is pushed to their limits as Martin prepares to confront the Dark Destroyer alone, while Chris endures the torment of Psyklops, a psychic predator feeding on suffering. With Dart and Pakrat stranded in the ship’s engine core and Morphea drawn into a battle that triggers haunting memories of her past, the team’s survival hinges on desperate choices. Gerry Conway’s gripping script, brought to life by José Luis García-López’s dynamic art and Terry Austin’s sharp cover pencils, delivers a tense, character-driven chapter where every decision could tip the balance.
In "La vision ne disait pas tout...", the ragtag team devises a risky plan to steal back the probe from the Dark Destroyer's ship, only to find themselves outmaneuvered when the enemy is ready and waiting. Tempest is captured, and Dart and Pakrat are forced to flee, leaving their mission in jeopardy.
In "null," the Atari Force faces escalating danger as Martin prepares to confront the Dark Destroyer head-on, while Chris endures torment at the hands of Psyklops, a creature that thrives on suffering. Trapped in the ship’s engine core, Dart and Pakrat struggle to survive, and Morphea takes a desperate stand—only to be drawn into a battle that forces her to confront memories of her past. As Babe and Hukka attempt to aid their team, they find themselves lost in the ship’s labyrinthine corridors, leaving Dart to make a bold move: threatening to destroy the ship unless everyone is freed.
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↩ Reprints Atari Force #1 (1984), Atari Force #6 (1984), Atari Force #7 (1984)
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