Annihilation: Conquest #1
This volume collects the first six issues of the 2007 Nova series, tying directly into Marvel's Annihilation: Conquest event. It follows Richard Rider, the last surviving Nova Centurion, as he returns to a Kree Empire devastated by the Phalanx and must rally what remains of galactic resistance. The story sets the stage for Nova's central role in the cosmic side of the Marvel Universe, written by Dan Abnett and Andy Lanning with art by Sean Chen and Brian Denham.
In "null," Star-Lord teams up with the Spaceknights to install a new defense system in the Kree Empire—only to discover too late that the knights have been infected by the Phalanx, whose assimilation begins to spread through the empire's core. Meanwhile, Quasar receives a cryptic transmission that pulls him into a desperate search for someone who might stop the growing threat.
In "null," Star-Lord is readied for a desperate stand against the Phalanx, backed by a roster of superhumans the Kree have freed from their prisons—each with their own secrets and scars. The mission is clear, but the cost of trust in the midst of war may be higher than anyone expects.
In "null," Star-Lord leads an unlikely alliance of Kree prisoners—Bug, Deathcry, Mantis, Captain Universe, Rocket Raccoon, and Groot—on a high-stakes mission to dismantle a relentless Phalanx tactical system. With clashing personalities and hidden agendas, the team must push past their differences to survive the chaos of a war they didn’t choose.
In "null," Star-Lord and his ragtag team push deep into a Phalanx experimental facility, drawn by whispers of forbidden technology—only to be ambushed by a relentless swarm of predatory robotic drones. The hunt is on, and in the silence between the beeps and whirs, survival depends on who you trust… and who might not be human.
In "null," Star-Lord, Bug, Rocket, and Groot are captured by the Phalanx, forcing Mantis and Captain Universe to race against time to stop the spreading contagion before it’s too late.
In "Destiny Part 1," Quasar fights a transformed Super-Adaptoid now aligned with the Phalanx, her every move tested by a growing unease—her mind, once her greatest ally, now flickers with strange, alien influence. The Quantum Bands, wielded by Annihilus, have left a deeper mark than she realized, and she begins to wonder how much of her thoughts are truly her own.
In "Destiny Part 3," Moondragon and Quasar race against time as Moondragon’s body transforms in ways she can’t control, both of them locked in a desperate pursuit of the Kree savior before the Super-Adaptoid can claim it. The stakes rise with every step as their mission pushes them to the edge of what they thought possible.
In "Destiny Part 4," Quasar, his powers waning after his Quantum Bands are drained, faces a desperate race against time to stop the Super-Adaptoid and free the Kree savior trapped within its techno-organic shell. With little left to rely on but his resolve and the faint hope of a breakthrough, he must push beyond his limits in a battle that could determine the fate of an entire species.
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Reprints
↩ Reprints Annihilation: Conquest Prologue #1 (2007), Annihilation: Conquest - Quasar #1 (2007), Annihilation: Conquest - Starlord #1 (2007), Annihilation: Conquest - Quasar #2 (2007), Annihilation: Conquest - Starlord #2 (2007), Annihilation: Conquest - Quasar #3 (2007), Annihilation: Conquest - Starlord #3 (2007), Annihilation: Conquest - Quasar #4 (2007), Annihilation: Conquest - Starlord #4 (2007)
Reprinted in Annihilation: Conquest #1 (2008)
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