America's Greatest Comics #8
☆ Be the first to review + Add to your collection — Join freeAn anthology of adventure stories featuring multiple Fawcett heroes. Captain Midnight uses his gliderchute and aircraft to rescue Spy Smasher from Yellow Hawk's forces, with both heroes ultimately triumphing in aerial combat. Golden Arrow engages in combat with enemies and must use his wits to overcome dangerous situations. A story involving Deputy Lynn Carter and Sheriff Jeff Brake features them trapped in a dark quarry with El Gato, where they must rely on courage and strategy to survive a tense standoff.
Captain Marvel and a couple of friends meant for a baseball game find themselves mysteriously transported to Mars aboard a rocket ship, where they're held prisoner by mysterious captors who've silenced the young reporter so he cannot summon the World's Mightiest Mortal. With the boys separated and a sinister plan already underway in an alien laboratory, Captain Marvel must find a way to turn the tables and discover what his kidnappers really want on the red planet.
Captain Midnight and his revolutionary Cyclone Engine become the target of Yellow Hawk, Japan's cunning espionage ace, who steals the aircraft in a daring desert ambush. When the stolen plane heads toward the Atlantic, Captain Midnight teams up with the equally formidable Spy Smasher in a desperate race to intercept the enemy agents before they can escape across the ocean. The two American heroes pursue Yellow Hawk across the country in a high-stakes chase that will test their courage and skill.
When a vengeful madman calling himself Judge Lynch sets up his own twisted courtroom in the basement of his mansion, innocent people begin disappearing—and turning up dead. Police analyst Jim Barr and his partner Susan Kent uncover Voss as the culprit, but their investigation puts them on his hit list, forcing Bulletman and Bulletgirl to take flight and confront the deranged judge before his lethal sentences claim more victims. It's a race against time as the flying duo battles through Voss's thugs to stop his grotesque reign of terror before justice becomes murder.
When Nazi propagandist Josef Goebbels hatches a scheme to undermine American morale, he devises a twisted plot: a fake Spy Smasher film showing the hero as a fumbling failure against German agents, to be swapped in for the real Hollywood premiere. But the real Spy Smasher discovers the Nazi film crew at work and realizes someone is impersonating him—and the substitution could turn America's greatest hero into its most reviled name. As the premiere date looms, Spy Smasher must uncover the conspiracy before the fake film reaches American audiences.
Two feuding Kentucky families, the Watfields and Makays, arrive in Green Gulch ready to homestead in peace—but the unscrupulous rancher Bart Gonifer sees an opportunity to reignite their ancient rivalry and seize their valuable land for himself. Golden Arrow must stop Gonifer's sinister scheme before the feud consumes the families and tears apart a budding romance between the two clans.
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Reprinted in Spy Smasher Comics #2 (1943), Men of Mystery Comics #21 (2000)
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